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Adze

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Job: Thief
Family: Gnat
Weak to: Information
Strong to:

Notorious Monster

Azde

Adze

Zone Level Drops Steal Spawns

Notes

Abyssea - Tahrongi

80

1

A, T(S)
~30,000 HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
Spawn Conditions Companions/Summons
  • Timed pop amongst Nematocera (Gnats) at (G-5)/ (H-5), 10-15 minutes.
  • N/A
Special Abilities Passive Traits
  • TP moves have a variety of status ailments including Plague and Amnesia.
  • As with other Gnat NMs, can use Emetic Discharge to transfer all enfeebles it is currently afflicted with to all players in range. Enfeebles also include Helix spells and elemental Dots. Take care as they can quickly decimate the party.
Physical Qualities Magical Qualities
  • All seem to have a lower proc rate.
  • Seems to switch amongst these every 90-120 seconds.
  • Strong Melee hits
    • Hits Thief or Red Mage (with Phalanx) for around 150-200 per melee hit.
Further Notes


(see testimonials)

Historical Background

The adze is a vampiric being in Ewe folklore. In the wild, the adze takes the form of a firefly, though it will transform into human shape upon capture. When in human form, the adze has the power to possess humans.

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