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Dance[]

  • Provokes the target. Requires at least one, but uses two Finishing Moves.
  • Obtained: Dancer Level 20
  • Finishing Moves Used: 1-2
  • Recast Time: 00:30

Notes/Description[]

  • Will consume two Finishing Moves instead of one if at least two are available. Generates more enmity if two Finishing Moves are consumed instead of one.
  • Makes a viable replacement for /WAR, as it generates nearly as much enmity as Provoke when used with two Finishing Moves.
  • Maximum distance for use is 17.4'.
  • Will claim a target even if the move does not activate because of paralyze.

Macro Syntax[]

  • /ja "Animated Flourish" <t>
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