Family: Chariots Notorious Monster |
Zone | Level | Drops | Steal | Spawns |
Notes |
---|---|---|---|---|---|
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1 |
A, L, M, T(H) | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Spawn Conditions | Companions/Summons |
---|---|
Spawns at (E-11) among the Bonfire. |
|
Special Abilities | Passive Traits |
|
Very potent Blaze Spikes when casting Fire spells, at start of fight 200-300/spike with Barfire, and nearly over 800/spike without. |
Physical Qualities | Magical Qualities |
|
Casts Addle , Flare, Fire IV, and Firaga III. Addle becomes AoE at <25% HP. |