A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime Note: Reive Monsters become aggressive after a player takes one offensive action in Reive. They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
Everyone's Rancor: Damage based on Tonberry Hate of the individual. Deals 10x the damage of Everyone's Grudge. Ignores Utsusemi.
Ritual Bind: AoE Bind and Paralyze. It then disappears (same as using Hide) and re-appears at the player with the most hate. When within range, it will use Throat Stab. It will attempt to Throat Stab multiple times, warping to the player if it is out of range.