|Abyssea - Tahrongi||81-85||18||A, H, HP|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
- Has some degree of fast cast and all elemental and dark and sleep magics.
- Aggro can only be lost once gained by zoning out or dying.
- Immune or highly resistant to Foe Requiem