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Aern
Aern
Humanoid in appearance, every Aern has a particular job, and while the job cannot be discerned by their name, the abilities, characteristics, and weapon can be a giveaway. Each Aern also has a special TP ability based on which weapon type it's using.

The Aerns exhibit some rather unique "abilities." Aerns occasionally have blue crystalline "wristbands" appear for up to 30 seconds before being removed. They will continue to apply and remove their wristbands even while asleep. When equipped, the Aern receives an increase in attack power and speed. Of additional interest is the fact that about 40% of the time, Aerns will Reraise to full HP and MP a few seconds after they are defeated - and some, like the Dark Knight Ix'aern, may Reraise multiple times before being defeated for good. Adventurers should be careful, as a reraised Aern will automatically attack the person/party that defeated it if within range. Aerns may drop items after conceding defeat including organs and Luminian tissue. If Aerns drop items after defeat they will not Reraise.

Family Information
Type: Luminians
Common Behavior: L, T(S)
Weak against: Trans Dark
Strong against: Trans Light +50%
Common Job(s): Bard
Beastmaster
Black Mage
Dark Knight
Dragoon
Monk
Ninja
Paladin
Ranger
Red Mage
Samurai
Summoner
Thief
Warrior
White Mage
Charmable: Eks
Pankration: Eks
Aspir: Check
Drain: Check

Special Attacks

Special Abilities Promathia Areas
Impact Stream - 10' AOE damage, Stun and Defense Down, wipes Shadow Images. CheckCheck
Wing Thrust - Single target damage, adds Slow, absorbed by 4 Shadow Images. The Slow does not overwrite Haste, but is extremely potent. CheckCheck
Crystaline Cocoon - Shell and Protect CheckCheck
Auroral Wind - Cone Attack wind damage and silence CheckCheck
Depuration - Full Erase CheckCheck
Sideswipe - Single target damage, knockback, and hate reset, used only by unarmed Aerns (Ninja, Monk) CheckCheck
Biotic Boomerang - AoE Plague, absorbed by 2 Shadow Images, used only by Axe-wielding Aerns (Ranger, Warrior, Beastmaster) CheckCheck
Medusa Javelin - Single target damage and Petrification, absorbed by 1 Shadow Image, used only by Polearm-wielding Aerns (Samurai, Dragoon) CheckCheck
Disseverment - Single target damage and Poison, absorbed by 4 Shadow Images, used only by Dagger-wielding Aerns (Black Mage, Thief, Bard) CheckCheck
Glacier Splitter - Cone Attack damage and Paralyze, absorbed by 1-3 Shadow Images, used only by Sword-wielding Aerns (Red Mage, Dark Knight, Paladin) CheckCheck
Dragoon Aerns summon Aern's Wynav CheckCheck
Beastmaster Aerns summon Aern's Xzomit in Al'Taieu, or Aern's Euvhi indoors CheckCheck
Summoner Aerns summon Aern's Elemental CheckCheck
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Absolute Virtue Spawns immediately after Jailer of Love's death. 84 Al'Taieu Sin of Indignation
Sin of Insolence
Sin of Indulgence
Sin of Infatuation
Sin of Indolence
Sin of Invidiousness
Sin of Intemperance
Ix'aern (Dark Knight) Spawned from a ??? on the ground floor 81 The Garden of Ru'Hmet Deed of Moderation
Vice of Avarice
Ix'aern (Dragoon) Spawns a few seconds after its placeholder is killed 81 The Garden of Ru'Hmet Deed of Sensibility
Vice of Aspersion
Ix'aern (Monk) Forced Spawn by trading 1-3 High-Quality Aern Organs to a ??? 81 Grand Palace of Hu'Xzoi Deed of Placidity
Vice of Antipathy

Quest NMs: None

Mission NMs: Ru'aern

Battlefield NMs: None

Limbus NMs: Temenos Aern (Central Temenos - Basement 1)

Other NMs: Qn'aern (assists: Ix'aern (Dark Knight) and Ix'aern (Monk))

Monsters in Family

Name Level Zone
Ul'aern 70-73 Al'Taieu
Om'aern 75-78 Al'Taieu
Eo'aern 79-82 Grand Palace of Hu'Xzoi
Aw'aern 81-84 The Garden of Ru'Hmet

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