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Ghosts
Ghost (Model)
Bhoot (Model)
Found haunting every corner of Vana'diel, these frolicking ghosts are said to be unaware of their passage into the afterlife and have returned to possess their former clothing. They love the attention of living beings, and unwittingly sow death and misery with their deadly pranks.

In Original, Zilart, and Promathia areas, they are known as "Ghosts" and have a dark look. In Aht Urhgan areas, they are known as "Bhoot" and have a significantly different look, with a blue color and a 'tribal tattoo' look.

Family Information
Type: Undead
Subfamilies: Bhoot
Common Behavior: A, H, HP
Uncommon Behavior: JA, WS
Weak against: Trans Light Trans Fire
Strong against: Trans Ice+50% Trans Dark+50% Trans WindExclamation Piercing Icon+25% Slashing+25% Blunt+50%
Common Job(s): Black Mage
Uncommon Job(s): Warrior
Traits: Resist Paralysis
Charmable: Eks
Pankration: Check
Aspir: Eks
Drain: Eks

Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas Abyssea Pankration
Terror Touch - Single target extreme Attack down effect, but very short lasting. Ignores Third Eye. CheckCheck CheckCheck CheckCheck Qmark CheckCheck CheckCheck
Fear Touch - Single target damage and Slow. CheckCheck CheckCheck CheckCheck Qmark CheckCheck CheckCheck
Dark Sphere - Single target damage and blind CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck
Ectosmash - Mob teleports around and deals single target damage CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck
Grave Reel - 15' AoE HP Drain CheckCheck CheckCheck CheckCheck Qmark CheckCheck CheckCheck
Curse - AoE Curse CheckCheck CheckCheck CheckCheck Qmark CheckCheck Qmark
Perdition - Single target Death. Ignores all forms of defense. (Bhoot only) XEks XEks CheckCheck XEks Qmark Qmark
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Asphyxiated Amsel Spawns at (G-6) on the third map after the siren at 0:00, 1:00, 2:00 36-43 Gusgen Mines Malgust Ring
Baobhan Sith Lottery Spawn from the Erlik at (J-7) on the second map 77-81 Gustav Tunnel Cheviot Cloth
Burned Bergmann Spawns at (I-6) on the third map after the siren at 0:00, 1:00, 2:00 36-42 Gusgen Mines Malflame Ring
Crushed Krause Spawns at (J-9) on the second map after the siren at 0:00, 1:00, 2:00 36-38 Gusgen Mines Maldust Ring
Dame Blanche Lottery Spawn from Bogies around (G-9) - (I-10) on the western map 37-39 Korroloka Tunnel Sarcenet Cloth
Ereshkigal Unknown spawn conditions, potentially related to weather Qmark Xarcabard Lucent Cape
Fear Gorta Forced Spawn by trading a Moonglow Cloth to the ??? at (L-6) Qmark Abyssea - Konschtat Hecate's Crown
KeyItemAzure Abyssite of the Reaper
Ixtab Lottery Spawn from Phasma around (F-6) on 11th and 12th floors 71 Upper Delkfutt's Tower Cheviot Cloth
Manes Lottery Spawn from Gespenst at (J-10) 74 Bostaunieux Oubliette Taffeta Cloth
Pulverized Pfeffer Spawns at (F-7) on the first map after the siren at 0:00, 1:00, 2:00 36-40 Gusgen Mines Malfrost Ring
Sluagh Spawns either at (G-9) & (H-8) upstairs, or (G-6) & (F-8) in basement 80 Fei'Yin Ensanguined Cloth
Smothered Schmidt Spawns at (J-7) on the first map after the siren at 0:00, 1:00, 2:00 36-38 Gusgen Mines Malflood Ring
Wounded Wurfel Spawns at (H-6) on the third map after the siren at 0:00, 1:00, 2:00 36-42 Gusgen Mines Malflash Ring

Quest NMs: Bugaboo, Dabotz's Ghost, Enagakure, Gerwitz's Soul, Miser Murphy, Onryo, Wandering Ghost

Mission NMs: Dervo's Ghost, Gizerl's Ghost, Gordov's Ghost, Holey Horror, Old Professor Mariselle

Battlefield NMs: Annihilated Anthony (BCNM), Mauled Murdock (BCNM), Punctured Percy (BCNM), Shredded Samson (BCNM), Erdgeist (ENM), Dhoul (ANNM)

Besieged NMs: Assault Bhoot, Bhoot Intruder, Bhoot Invader, Gespenst

Other NMs: Airi (Assists: Vrtra), Bardha (Limbus - NW Apollyon), Mariselle's Pupil (Assists: Old Professor Mariselle)

Monsters in Family

Name Level Zone
Spook 11-13 King Ranperre's Tomb
Ghost 15-17 Konschtat Highlands
15-17 La Theine Plateau
15-17 Tahrongi Canyon
Phantom 22-25 Ship bound for Mhaura
Bogy 23-25 Buburimu Peninsula
25-29 Jugner Forest
25-29 Pashhow Marshlands
25-29 Meriphataud Mountains
27-29 Gusgen Mines
28-30 Valkurm Dunes
30-32 Lower Delkfutt's Tower
30-33 Korroloka Tunnel
71-73 Pashhow Marshlands (S)
Banshee 31-33 Qufim Island
31-34 Gusgen Mines
32-33 Middle Delkfutt's Tower
Evil Spirit 34-35 Middle Delkfutt's Tower
35-38 Batallia Downs
35-38 Rolanberry Fields
35-38 Sauromugue Champaign
43-45 Rolanberry Fields (S)
Qmark Batallia Downs (S)
Lugat 39-42 Beaucedine Glacier
Revenant 37-41 Open sea route to Al Zahbi
37-41 Open sea route to Mhaura
38-40 North Gustaberg (S)
40-42 Fei'Yin
44-46 Garlaige Citadel
44-47 The Eldieme Necropolis
45-47 The Sanctuary of Zi'Tah
68-70 The Eldieme Necropolis (S)
Etemmu 43-46 Xarcabard
Bhuta 46-48 Behemoth's Dominion
47-49 Garlaige Citadel
Blood Soul 50-52 Eldieme Necropolis
52-54 Grauberg (S)
Utukku 55 Sacrarium
55-56 Silver Sea route to Al Zahbi
55-56 Silver Sea route to Nashmau
55-57 The Eldieme Necropolis
55-57 Fei'Yin
Wraith 60-62 Garlaige Citadel
Haunt 60-63 Bostaunieux Oubliette
63-65 The Eldieme Necropolis
63-64 Bhaflau Thickets
63-66 Kuftal Tunnel
65-66 Wajaom Woodlands
66-69 Vunkerl Inlet (S)
Fantasma 65-68 Cape Teriggan
Phasma 67-69 Upper Delkfutt's Tower
67-72 Uleguerand Range
73-74 Arrapago Reef
73-76 Mount Zhayolm
Gespenst 68-70 Bostaunieux Oubliette
Srei Ap 71-76 Uleguerand Range
Erlik 75-78 Gustav Tunnel
Batteilant Bhoot 76-77 Periqia - Requiem
Gelid Bhoot 76-77 Leujaoam Sanctum - Escort Professor Chanoix
Kudagitsune Qmark Leujaoam Sanctum - Imperial Code
Ekimmu 79-80 Beaucedine Glacier (S)
Lemures 80-82 King Ranperre's Tomb
Bhoot 80-82 Arrapago Reef
Guard Bhoot 81-83 Caedarva Mire
Gidim 81-82 Xarcabard (S)
Nachtmahr 96-97 Bostaunieux Oubliette
Wekufe 97-99 Fei'Yin
Qaitu Qmark Abyssea - Konschtat
Spuk Qmark Abyssea - Attohwa
Horrific Bhoot 114-116 Outer Ra'Kaznar

Historical Background

Ghost is the generic word for a non-corporeal spirit which is the manifestation of a dead person or animal. Ghosts exist across several mythologies and various peoples and possibly pre-date written history. The word ghost is the Old English rendering of what the Latin word spiritus meant, referring the the disembodied spirit of a deceased person. The modern compound words using ghost, such as ghost town, ghost writing, did not originate until the 19th and 20th centuries.

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