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Hecteyes

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Hecteyes
Hecteye
These gelatinous blobs move about in dark caves and other subterranean refuges. From the Greek "hekaton," meaning "hundred," their name is certainly a misnomer born out of exaggeration since these creatures have closer to a dozen visible eyes, though they can be difficult to count. Hecteyes are not only skilled black mages but warriors as well, able to cast damaging spells and to double attack in succession. These abilities ensure that only the bravest of adventurers would consider attacking them.

Despite these strengths, Hecteyes have their weaknesses too. While they are strong against blunt weapons, they are notoriously weak against magic. Thus, with the right combination of magic attacks, even these terrifying monsters can be fodder for the prepared party.

Such a prepared party will be rewarded. At all levels, Hecteyes will generally leave behind mercury and one of their many eyes. These can be used in a number of different synthesis recipes. The real rewards stem from defeating the more experienced Hecteyes, each variety of which has developed their own specialty eye. These specialty eyes can be combined to form a Hakutaku Eye Cluster, which can then be used to spawn Hakutaku - a notorious monster that drops a once-prized hat.

Family Information
Type: Amorphs
Common Behavior: A, H
Weak against: Dark Trans Dark
Strong against: Blunt -25%
Immune to: Sleep and additional effects
Common Job(s): Black Mage/Warrior
Traits: +10 Evasion
Charmable: Check
Pankration: Check
Aspir: Check
Drain: Check


Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas Pankration Abyssea
Catharsis: Restores HP. XEks CheckCheck Qmark Qmark Qmark CheckCheck
Death Ray: Single-target darkness damage. Ignores Utsusemi. CheckCheck CheckCheck Qmark Qmark CheckCheck CheckCheck
Hex Eye: Gaze Attack paralysis. Is used instantly. CheckCheck CheckCheck Qmark Qmark CheckCheck CheckCheck
Petro Gaze: Gaze Attack petrification. Much longer charge time than Hex Eye; can be easily Stunned and/or avoided by turning your back. XEks CheckCheck Qmark Qmark Qmark CheckCheck
Notorious Monsters in this family may use all of the above and/or additional unique special abilities.
When monsters of this family are used as Beastmaster pets, the sic command will cause them to cast Black Magic if they have under 100% TP and are unable to do the moves listed above.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Amun Timed Spawn near the Myriadeyes at (?-?) Qmark Abyssea - Attohwa Cantabank's Horn
Tantra Seal: Head
Iga Seal: Head
Navarch's Seal: Head
Creed Seal: Head
KeyItemShrivelled Hecteyes Stalk
Argus Timed Spawn randomly of either this NM or the Leech King approximately every 18-30 hours 36-37 Maze of Shakhrami Peacock Amulet
Hakutaku Forced Spawn by trading a Hakutaku Eye Cluster to the ??? at (H-8) 85 Den of Rancor Optical Hat
Hyakume Lottery Spawn from the Hecteyes around (J-8) Qmark Ranguemont Pass Booster Earring
Ophanim Forced Spawn by trading a Bloodshot Hecteye, Shriveled Wing, and a Tarnished Pincer to the ??? at (G-9) Qmark Abyssea - Tahrongi Wicca Subligar
KeyItemVeinous Hecteyes Eyelid
Shoggoth Forced Spawn by resting with a KeyItemColorful Abyssite. Qmark North Gustaberg
North Gustaberg (S)
Pashhow Marshlands
Pashhow Marshlands (S)
Jinx Ampulla
KeyItemOrange Abyssite
Taisaijin Spawns approximately every 23-25 hours if the Taisai are not engaged 60-63 Ranguemont Pass Spelunker's Hat
Scroll of Refresh

Quest NMs: Galgalim, Mokumokuren

Mission NMs: None

Battlefield NMs: Compound Eyes (BCNM), Sobbing Eyes (BCNM)

Other NMs: Vanguard's Hecteyes (Dynamis), Waldgeist (Einherjar - Wing II)

Monsters in Family

Name Level Zone
Hecteyes 31-34 Ranguemont Pass
35-38 Attohwa Chasm
Taisai 35-38 Ranguemont Pass
Gazer 41-43 The Eldieme Necropolis
43-46 Pso'Xja
48-50 Sacrarium
63-65 The Eldieme Necropolis (S)
Blubber Eyes 53-58 Pso'Xja
55-58 Sea Serpent Grotto
57-59 Sacrarium
Thousand Eyes 60-62 King Ranperre's Tomb
64-68 Pso'Xja
Qmark Nyzul Isle (layouts 2 & 12)
Dodomeki 63-69 Ifrit's Cauldron
Mindgazer 66-69 Sea Serpent Grotto
69-72 Uleguerand Range
Million Eyes 73-76 Den of Rancor
74-77 Pso'Xja
Beholder Qmark Abyssea - Tahrongi
Myriadeyes Qmark Abyssea - Attohwa

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