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ClammingMap

Hobby in which various items can be dug up at a Clamming Point.

  • Your first kit is free, subsequent kits cost 500g.
  • There are 4 clamming beaches, one for each cardinal direction. You land from the Manaclipper at the north beach, and there is one clamming point there. East and west beach each have 2 points, and south has 3.
  • The points do not move and are reusable after 10-15 seconds.
  • Initially the goal of Clamming is to dig up 50pz without going over. If you go over, the clamming bucket breaks, all items are lost, and you are forced to start over with a new kit.
  • When ready, find and click on Clamming Point and select the option to "dig".
  • Upon digging you can find the items listed below. Each weighs a set amount of ponzes. You can continue to dig until either you turn your bucket in and collect your catch, or your bucket gets too heavy and breaks.
  • At any point prior to your bucket breaking, you may turn the bucket in to Toh Zonikki, at which point you will receive your catch. You will need to get another kit from Toh Zonikki for 500g to go clamming again.
  • If you catch at least 45pz in your 50pz bucket, Toh Zonikki will offer you the option of upgrading your bucket to a 100pz bucket and continuing to clam.
  • If you catch at least 95pz in your 100pz bucket, Toh Zonikki will offer you the option of upgrading your bucket to a 150pz bucket and continuing to clam.
  • If you catch at least 145pz in your 150pz bucket, Toh Zonikki will offer you the option of upgrading your bucket to a 200pz bucket and continuing to clam.
  • If you keep clamming past this point it is possible that you will get the message: "Something jumps into your bucket and breaks through the bottom! All your Shellfish are washed back into the sea..." If this happens you lose everything. The "something" that jumps in your bucket is only seen very momentarily but looks a lot like the Alraune that inhabit Bibiki Bay - Purgonorgo Isle.
  • You will always start over with a 50pz bucket, even if you handed over a 200pz bucket.


Item Ponzes Appx. gil
Bibiki Slug 3pz ~ 5 - 10g
Bibiki Urchin 6pz ~750g
Broken Willow Rod 6pz Cannot be sold
Coral Fragment 6pz ~1,735g
Crab Shell 6pz ~392g
Elshimo Coconut 6pz ~44g
Elm Log 6pz ~390g
Fish Scales 6pz ~23g
Goblin Armor 6pz Cannot be sold
Goblin Mail 6pz Cannot be sold
Hobgoblin Bread 6pz ~91g
Hobgoblin Pie 6pz ~153g
HQ Crab Shell 6pz ~3,312g
HQ Pugil Scales 6pz ~253g
Lacquer Tree Log 6pz ~3,578g
Item Ponzes Appx. gil
Maple Log 6pz ~15g
Nebimonite 6pz ~53g
Oxblood 6pz ~13,250g
Pamamas 6pz ~20g
Pamtam Kelp 6pz ~7g
Pebble 7pz 1g
Petrified Log 6pz ~2,193g
Rock Salt 6pz ~3 - 4g
Seashell 6pz ~29 - 30g
Shall Shell 6pz ~307g
Titanictus Shell 6pz ~357g
Turtle Shell 6pz ~1,190g
Jacknife 11pz ~ 20 - 56g
Tropical Clam 20pz ~5,100g
Igneous Rock 35pz ~175 - 183g

Clamming Gear

Name Lvl Slot Race/Gender Effects Jobs
Elvaan Gilet +1 1 Body Elvaan Male Cannot Equip Handgear, Reduces Clamming 'Incidents' All
Elvaan Trunks +1 1 Legs Elvaan Male Cannot Equip Footgear, Improves Clamming Results All
Elvaan Shorts +1 1 Legs Elvaan Female Cannot Equip Footgear, Improves Clamming Results All
Elvaan Top +1 1 Body Elvaan Female Cannot Equip Handgear, Reduces Clamming 'Incidents' All
Galka Gilet +1 1 Body Galka Cannot Equip Handgear, Reduces Clamming 'Incidents' All
Galka Trunks +1 1 Legs Galka Cannot Equip Footgear, Improves Clamming Results All
Hume Gilet +1 1 Body Hume Male Cannot Equip Handgear, Reduces Clamming 'Incidents' All
Hume Trunks +1 1 Legs Hume Male Cannot Equip Footgear, Improves Clamming Results All
Hume Shorts +1 1 Legs Hume Female Cannot Equip Footgear, Improves Clamming Results All
Hume Top +1 1 Body Hume Female Cannot Equip Handgear, Reduces Clamming 'Incidents' All
Mithra Shorts +1 1 Legs Mithra Cannot Equip Footgear, Improves Clamming Results All
Mithra Top +1 1 Body Mithra Cannot Equip Handgear, Reduces Clamming 'Incidents' All
Tarutaru Maillot +1 1 Body Tarutaru Male Cannot Equip Handgear, Reduces Clamming 'Incidents' All
Tarutaru Trunks +1 1 Legs Tarutaru Male Cannot Equip Footgear, Improves Clamming Results All
Tarutaru Shorts +1 1 Legs Tarutaru Female Cannot Equip Footgear, Improves Clamming Results All
Tarutaru Top +1 1 Body Tarutaru Female Cannot Equip Handgear, Reduces Clamming 'Incidents' All


Crafts
Alchemy
Bonecraft
Clothcraft
Cooking
Fishing
Goldsmithing
Leathercraft
Smithing
Woodworking
Synergy
Hobbies
Digging
Clamming
   
Ffxi hby 07
Excavation
Gardening
Harvesting
Logging
Mining

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