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Dia (Status Effect) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Dia (Status Effect).


Dia

Statistics[]

04606
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Scroll of Dia
WHM Lv.3 / RDM Lv.1
Teaches the white magic Dia.
Lowers an enemy's defense and
gradually deals light elemental damage.
Deals 2 damage initially, then ticks 1 damage every 3 seconds for the duration of the spell.

The initial damage can be increased with enough Magic Attack Bonus, Weather and Elemental Affinity boosts. Equipment with "Enhances Dia" effect such as Dia Wand increases the damage over time component of the spell by 1.

The Defense Down value is a flat 10%, increased to 13% with the effects of a Corsair's Light Shot. Higher Tier Dia spells will overwrite this effect. Box Step's Sluggish Daze, Geomancy's Frailty effects will stack with this effect. Other sources of Defense Down such as that from Acid Bolts and Armor Break may also be active on a target, but these sources are mutually exclusive with each other.

Dia's Defense Down effect cannot be resisted except in cases of complete spell immunity (e.g. Magic Shield).

Dia's effects are overwritten by equal or higher-tier Bio spell effects. Dia will only overwrite lower-tier Bio spell effects. Dia and Bio may not be on the same enemy target at the same time.

Automatons will cast this spell with every Head configuration except Valoredge Head, maneuvers and attachments permitting.

Other Uses[]

Resale Price: ~23 gil

How to Obtain[]

Auction House Category: Scrolls > White Magic Ffxiah-small
Can be obtained as a random reward from the Gobbie Mystery Box Special Dial and similar sources.

Jobs[]

Freshly-created Red Mages start with this in their inventory, tagged as Exclusive

Merchants[]

82 - 95 gil

Derivations[]

The spell "Dia" comes from the Japanese release of Final Fantasy I. In the original localization of the game it was renamed as "Harm", "Hrm2", and so on. It is an abbreviation of "Dispel Undead" with the "U" in undead being an "A" in Japanese. While names in Final Fantasy XI are influenced by English, it was left as Dia to connotate with "daylight"(as per Latin-based languages) because daylight is often depicted as harmful to the undead. As such, in the localization of the FF1 remakes Harm was changed back into Dia (and animated as a blast of sunlight in graphically advanced remakes of the game to follow the theme).[1]

References[]


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