With their lances in hand and their faithful wyvern by their sides, Dragoons (DRG) surprise their enemies with their extraordinary jumping abilities.
Dragoons are melee damage dealers excelling at the use of the polearm. The wyvern is also a mainstay of the Dragoon job. The wyvern can provide many different kinds of breath attacks according to the support job the Dragoon is currently using.
Your support job choice affects the behavior of your Wyvern. There are three types of behavior — Offensive, Defensive, and Multipurpose.
If you have any of the following support jobs, your Wyvern will be an Offensive Wyvern. This means it will use an Elemental Breath attack against the enemy. The Elemental Breath is triggered by the use of a Weapon Skill.
If you have any of the following support jobs, your Wyvern will be a Defensive Wyvern. It will use Healing Breath after you cast a spell while any party member (including yourself) is lower than 1/3 HP (the Drachen Armet increases this threshold to 1/2 HP). The base/ceiling amount of HP restored is based on the Wyvern's max HP, the amount of total HP restored is based on the Wyvern's TP at the time Healing Breath is triggered. 300% Wyvern TP will restore the maximum amount of HP to either you or a party member, while 0%-7% Wyvern TP will only restore the base amount HP, from Healing Breath. The base and ceiling amount that can be restored will rise as you and your Wyvern level up, usually around 3 HP each level. It will remove status effects upon the use of a Weapon Skill, and will either use a status Remove Breath or a Healing Breath when your HP is at 1/4 or below.
If you have any of the following support jobs, your Wyvern will be a Multipurpose Wyvern. The Wyvern will use both Elemental Breath attacks and Healing Breath effects. Unlike a Defensive Wyvern, the Multipurpose Wyvern cannot heal party members or remove status effects. The threshold for Healing Breath is also lower, with the Dragoon needing to be below 1/4 of their max HP (1/3 with the Drachen Armet equipped).
Important note: In Salvage all pets' stats are locked with the master's. This means if your HP is locked, for example, your pet's HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. In the case of DRG, the Wyvern will not be able to use breath abilities if abilities are locked, and its HP will be lower (and breaths weaker) if HP is locked.