FFXIclopedia
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Job: Warrior or Black Mage
Family: Skeleton
Crystal: Earth
Weak to: Fire, Light

Ghast

Black Mage Ghast

War Ghast

Warrior Ghast

Zone Level Drops Steal Spawns Notes
Gusgen Mines
Black Mage
33 - 36 6 A, H, HP
??? HP
??? MP
Beaucedine Glacier
Warrior
35 - 38 4 A, H, HP
??? HP
Beaucedine Glacier
Black Mage
37 - 40 5 A, H, HP
??? HP
??? MP
Sea Serpent Grotto
Black Mage
38 - 41 11

Respawn: 5 minutes

A, H, HP
~1,500 HP
??? MP
Sea Serpent Grotto
Warrior
38 - 41 12 A, H, HP
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Potential Soul Plates[]

  • Arcana Killer (FP 8)
  • INT +25 (FP 17)
  • Darkness Attack Bonus (FP 17)
  • Magic Attack Bonus (FP 30)
  • Magic Accuracy Bonus (FP 30)
  • Draining Attack (FP 38)

Spell List[]

Dark Magic[]

Enhancing Magic[]

Hisorical Background[]

According to H.P. Lovecraft's book The Dream-Quest of Unknown Kadath, The ghasts are a race of fearsome humanoids. They are much larger than a man and have a vaguely human face, albeit missing a nose. Their skin is rough and knotty. Their senses are unusually acute; they can see in the dark and have a strong sense of smell. They hop about on a pair of hooved, kangaroo-like legs, and are swift, strong, and agile. Ghasts prefer to dwell in complete darkness and have no tolerance for natural light — sunlight will kill them instantly. Otherwise, the dim, pale glow of the underworld seems to cause them little harm.

The term is also used to a form of undead similar to Ghouls in Dungeons and Dragons. FFXI's Ghasts most likely come from here.

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