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Gnawtooth Gary

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Job: Thief
Family: Rabbits
Crystal: Qmark
Weak to: Qmark

Notorious Monster

Gnawtooth Gary

Gnawtooth Gary

Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl Qmark 1
28,000~35,000 HP
0~0 MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawned by trading a High-Quality Rabbit Hide to the ??? at (F-12)
  • Respawn of ??? after death only one or two minutes.
  • None
Special Abilities Passive Traits
  • Uses all standard Rabbit attacks, plus Wild Carrot.
  • Wild Carrot heals approximately 3000 HP, depending on TP upon use.
  • Moves with flee speed (+100%)
Physical Qualities Magical Qualities
  • Fairly high rate of Double Attack and possibly Triple Attack.
  • Possesses an Enstone/Enaero effect with melee hits for approximately 100 damage/hit. Enstone is 100% but seems to be active only for a short time after using Dust Cloud.
Further Notes
  • Surrounding Rabbits do NOT link with Gnawtooth Gary.
  • Fight can be prolonged depending on rate of usage of Wild Carrot. It is one of his slower TP moves though, and can be reliably stunned.
  • As with most high-level rabbit NMs, Whirl Claws can do fairly high physical damage. Mages are advised to remain at maximum casting distance to avoid this attack.

(see testimonials)


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