Gore Bats

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Family: Bat Trios
Crystal: None
Weak to: Light, Wind, Piercing Icon

Gore Bats

Gore Bats

Zone Level Drops Steal Spawns Notes
Abyssea - Misareaux Qmark
  • Information
Information A, H, L
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.


  • Moves with some degree of enhanced movement speed. Able to keep up with a player with +12% movement speed on a straight path.
  • Does not yield Azure Light

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