(Polearm) All Races
Lv. 90 DRG
Damage Per Second: 16.22
TP Per Hit: 133

Hidden Effect

  • Attacks will occasionally do 2.5 times normal damage. ~16% activation rate. Can not proc on weaponskills.
  • Hidden Effect: Geirskogul damage +25%
  • Geirskogul Aftermath: Shock Spikes 100% Activation rate

Additional effect: Weakens defense

  • Defense Down effect is 17%.

Other Uses

Resale Price: Cannot be sold to NPCs.

Used in Quest: Trial of the Magians (Polearm Trials)

Synthesis Recipes


Used in Recipes

  • None

Desynthesis Recipes


Obtained from Desynthesis

  • None

How to Obtain

Cannot be auctioned, traded, or bazaared, but can be delivered to a character on the same account.


Base Weapon Branch 1 Branch 2 Branch 3 Branch 4 Branch 5 Branch 6 Final Upgrade
Gungnir Trial 1039: 200 Geirskoguls against Amorphs Trial 1040: 200 Geirskogul killing blows against Lizards Trial 1850: 300 Geirskogul killing blows against Arcana Trial 1851: 300 Geirskogul killing blows against Vermin Trial 2267: 400 Geirskogul killing blows against Aquans Trial 2678: Defeat Dagourmarche 5 times. Gun6

Historical Background

In Norse mythology, Gungnir (also Gungni, Gungner, or Gungrir) was the name of Odin's javelin. The javelin's name means "Unwavering One" for it always hit its mark. It has the practical characteristic of always hitting the target it was hurled against (which explains why it has +20 accuracy.) According to Snorri Sturluson's Skáldskaparmál, the javelin was fashioned by the dwarves known as the Sons of Ivaldi under the mastery of the blacksmith dwarf Dvalin. It was obtained from the dwarves by Loki as a partial reparation for his theft of Sif's hair. Loki was the person who gave the spear to Odin in a contest where Odin was the judge. The war between the Aesir and the Vanir officially started when Odin threw a javelin over the heads of an assembly of Vanir gods. This was not the Gungnir though. This magical weapon symbolizes the importance of the javelin in the world view of the Norsemen.