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Overview[]

Start by talking with the Nomad Moogle next to Maat.
Job Points enhance existing abilities and spells. Job Points are earned by accumulating Capacity Points from defeating enemies level 96 or higher.

  • You can start gaining Capacity Points once you have reached level 99 and received Key Item Job breaker from the Nomad Moogle in Ru'Lude Gardens.
  • Capacity Points gained depends on the size of your party, the area you defeat the enemy, and the level of the enemy.
  • The lowest possible amount of Capacity Points received starts at 75. Maximum possible gain is 65,535 CP/kill, with high level monsters like Plouton giving five digits to a party of six.
  • You gain 1 Job Point for every 30,000 Capacity Points earned.
  • You may hold a maximum of 500 Job Points.
  • The amount of Job Points needed per upgrade increases by 1 each upgrade (ex: the second rank of "Mighty Strikes Effect" requires 2 JP). Unlike Merit Points, it is possible to fully max out every category.
  • Job Points can only be spent on the job that earns them.

Capacity Points[]

Chart for Capacity Points per kill[]

Below is a chart for the base points gained per kill.

Monster Lv. 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111
CP 75 79 81 85 89 93 97 101 106 111 116 121 127 133 148
Monster Lv. 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126
CP 157 167 177 188 200 213 226 240 255 272 291 311 332 355 379

Gifts[]

Gifts are extra bonuses received in intervals after spending certain amounts of job points. Listed here.

Job Point Bonuses[]

Warrior[]


  • Mighty Strikes Effect
    • Increases physical accuracy while under the effects of Mighty Strikes.
    • Increases physical accuracy by 2
  • Brazen Rush Effect
    • Increases physical attack while under the effects of Brazen Rush.
    • Increase physical attack by 4.
  • Berserk Effect
    • Increases physical attack while under the effects of Berserk
    • Increases physical attack by 2
  • Defender Effect
    • Increases physical defense while under the effects of Defender.
    • Increase physical defense by 3.
  • Warcry Effect
    • Increases physical attack while under the effects of Warcry.
    • Increase physical attack by 3.
  • Aggressor Effect
    • Increases physical accuracy while under the effects of Aggressorl
    • Increases physical accuracy by 1.
  • Retaliation Effect
    • Increases chance of retaliating against attacks while under the effects of Retaliation.
    • Increases chance by 1.
  • Restraint Effect
    • Decreases the amount of time it takes to reach the maximum weapon skill attack bonus while under the effects of Restraint.
    • Decreases time by 2 percent.
  • Blood Rage Effect
    • Increases the critical hit rate of attacks while under the effects of Blood Rage.
    • Increase critical hit rate by 1.
  • Double Attack Effect
    • Increase physical attack from double attacks.
    • Increase physical attack by 1.

Monk[]


  • Hundred Fists Effect
    • Increases physical accuracy while under the effects of Hundred Fists.
    • Increases physical accuracy by 2
  • Inner Strength Effect
    • Increases the amount of HP recovered while under the effects of Inner Strength.
    • Increase amount of HP recovered by 2 percent.
  • Dodge Effect
    • Increases evasion while under the effects of Dodge
    • Increase evasion by 2
  • Focus Effect
    • Increases accuracy while under the effects of Focus.
    • Increase accuracy by 1.
  • Chakra Effect
    • Increases the amount of HP recovered when Chakra is activated.
    • Increase amount of HP recovered by 10.
  • Counterstance Effect
    • Increases attack power of counterattacks while under the effects of Counterstance.
    • Increases DEX bonus by 2 percent.
  • Footwork Effect
    • Increases the damage of kick attacks while under the effects of Footwork.
    • Increase damage by 1 percent.
  • Perfect Counter Effect
    • Increases the vitality bonus of Perfect Counter.
    • Increases vitality bonus by 1.
  • Impetus Effect
    • Increases the maximum damage of physical attacks while under the effects of Impetus.
    • Increase maximum physical attack by 2.
  • Kick Attacks Effect
    • Increases the physical attack and accuracy of kick attacks.
    • Increase physical attack by 2 and accuracy by 1.

White Mage[]


  • Benediction Effect
    • Recovers caster's MP when Benediction is activated
    • Increases amount of MP recovered by 1%
  • Asylum Effect
    • Increases magic evasion while under the effects of Asylum.
    • Increase magic evasion by 4.
  • Divine Seal Effect
    • Reduces the amount of enmity accrued by casting Cure spells while under the effects of Divine Seal.
    • Reduce enmity by 3
  • Magic Accuracy Bonus
    • Increases magic accuracy.
    • Increase magic accuracy by 1.
  • Afflatus Solace Effect
    • Increases potency of Cure while under the effects of Afflatus Solace.
    • Increases Cure potency by 2.
  • Afflatus Misery Effect
    • Increases the potency of Banish and Auspice while under the effects of Afflatus Misery.
    • Increases magic damage dealt by Banish by 2.
    • Increases both the physical accuracy bonus when missing target and additional damage by 1.
  • Divine Caress Duration
    • Increases the duration of strong resistance to status ailments dispelled while under the effects of Divine Caress.
    • Increase duration by 2 seconds.
  • Sacrosanctity Effect
    • Increases the minimum value of magic defense that weakens over time while under the effects of Sacrosanctity.
    • Increase minimum value by 1.
  • Regen Duration
    • Increases the duration of Regen.
    • Increase duration by 3 seconds.
  • Bar Spell Effect
    • Increases potency of Bar spells.
    • Increase effect resistance by 2.

Black Mage[]


  • Manafont Effect
    • Increases the elemental magic damage while under the effects of Manafont.
    • Increases elemental magic damage by 3
  • Subtle Sorcery Effect
    • Reduces the casting time of spells while under the effects of Subtle Sorcery.
    • Reduce spellcasting time by 1 percent.
  • Elemental Seal Effect
    • Reduces enmity accrued by casting elemental magic while under the effects of Elemental Seal
    • Reduces enmity by 3
  • Magic Burst Damage Bonus
    • Increases magic burst damage.
    • Increase magic burst damage by 1 percent.
  • Mana Wall Effect
    • Reduces MP consumed when transferring damage while under the effects of Mana Wall.
    • Reduce MP consumed by 1 percent.
  • Magic Accuracy Bonus
    • Increases magic accuracy.
    • Increases magic accuracy by 1.
  • Enmity Douse Recast
    • Reduces the recast time of Enmity Douse.
    • Reduces recast by 2 seconds.
  • Manawell Effect
    • Increases elemental magic damage while under the effect of Manawell.
    • Increases magic damage by 1.
  • Magic Burst Enmity Decrease
    • Reduces enmity generated by magic bursts.
    • Reduces enmity by 1.
  • Magic Damage Bonus
    • Increases magic damage.
    • Increase damage by 1.

Red Mage[]


  • Chainspell Effect
    • Increases elemental magic damage while under the effects of Chainspell
    • Increases elemental magic damage by 2
  • Stymie Effect
    • Increases the effect duration of enfeebling magic spells while under the effects of Stymie.
    • Increase the effect duration by 1 second.
  • Convert Effect
    • Reduces the amount of HP consumed when using Convert.
    • Reduce the amount of HP consumed by 1%
  • Magic Accuracy Bonus
    • Increases magic accuracy.
    • Increase magic accuracy by 1.
  • Composure Effect
    • Increases physical accuracy while under the effects of Composure.
    • Increase physical accuracy by 1.
  • Magic Atk. Bonus
    • Enhances Magic Atk. Bonus.
    • Enhance Magic Atk. Bonus by 1.
  • Saboteur Effect
    • Increases enfeebling magic accuracy while under the effects of Saboteur.
    • Increases enfeebling magic accuracy by 2.
    • Feb. 8, 2019 Update - "The effects of the job point “Saboteur Effect” have been increased. Increases magic accuracy by 2 during the duration of Saboteur.
      • This effect now applies to non-enfeebling spells as well."
  • Enfeebling Magic Duration
    • Increases enfeebling magic effect duration.
    • Increase effect duration by 1.
  • Quick Magic Effect
    • Reduces MP consumption while under the effects of Quick Magic.
    • Reduce MP consumption by 2 percent.
  • Enhancing Magic Duration
    • Increases enhancing magic effect duration.
    • Increase effect duration by 1 second.

Thief[]


  • Perfect Dodge Effect
    • Increases magic evasion while under the effects of Perfect Dodge
    • Increases magic evasion by 3
  • Larceny Duration
    • Increases the duration of effects stolen via Larceny.
    • Increase the effect duration by 1 second.
  • Sneak Attack Effect
    • Increases the DEX bonus to Sneak Attack
    • Increases DEX bonus by 1%
  • Trick Attack Effect
    • Increases the AGI bonus to Trick Attack.
    • Increase AGI bonus by 1 percent.
  • Steal Recast
    • Reduces the recast time of Steal.
    • Reduces recast time by 2 seconds.
  • Mug Effect
    • Steals HP when using Mug.
    • Steal HP equal to 5% of DEX and AGI.
    • Does not work on undead.
  • Despoil Effect
    • Steals TP when using Despoil.
    • Steal 2% of target's TP.
  • Conspirator Effect
    • Increases physical accuracy while under the effects of Conspirator.
    • Increase physical accuracy by 1.
  • Bully Effect
    • Increases chance of the target becoming intimidated while under the effect of Bully.
    • Increases chance by 1 percent.
  • Triple Attack Effect
    • Increases the physical attack of Triple Attack.
    • Increase physical attack by 1.

Paladin[]


  • Invincible Effect
    • Increases the amount of static enmity accrued from activating Invincible.
    • Increases static enmity by 100.
  • Holy Circle Effect
    • Reduces the amount of damage taken from undead while under the effects of Holy Circle.
    • Reduces damage taken by 1.
  • Intervene Effect
    • Increases damage dealt when using Intervene.
    • Increase damage dealt by 2 percent.
  • Sentinel Effect
    • Increases enmity while under the effects of Sentinel.
    • Increase enmity by 1.
  • Shield Bash Effect
    • Increases damage dealt with Shield Bash.
    • Increases damage dealt by 10.
  • Cover Duration
    • Increases the effect duration of Cover.
    • Increases effect duration by 1 second.
  • Divine Emblem Effect
    • Increases divine magic damage while under the effects of Divine Emblem.
    • Increases magic damage by 2.
  • Sepulcher Duration
    • Increases the effect duration of Sepulcher.
    • Increases effect duration by 1 second.
  • Palisade Effect
    • Increases chances of blocking with a shield while under the effects of Palisade.
    • Increase chance by 1 percent.
  • Enlight Effect
    • Increases additional light damage and physical accuracy while under the effects of Enlight.
    • Increase additional damage by 1 and physical accuracy by 1.

Dark Knight[]


  • Blood Weapon Effect
    • Increases the amount of HP absorbed while under the effects of Blood Weapon.
    • Increases the amount of HP absorbed by 2%
  • Soul Enslavement Effect
    • Increases the amount of TP absorbed while under the effects of Soul Enslavement.
    • Increase amount of TP absorbed by 1 percent.
  • Arcane Circle Effect
    • Reduces the amount of damage taken from arcana while under the effects of Arcane Circle
    • Reduces damage taken by 1
  • Last Resort Effect
    • Increases physical attack while under the effects of Last Resort.
    • Increase physical attack by 2.
  • Souleater Duration
    • Increases the effect duration of Souleater.
    • Increase effect duration by 1 second.
  • Weapon Bash Effect
    • Increases damage dealt with Weapon Bash.
    • Increase damage dealt by 10.
  • Nether Void Effect
    • Increases the amound absorbed by dark magic spells while under the effects of Nether Void.
    • Increase amount by 2 percent.
    • Increase the number of statuses absorbed by Absorb-Attri by 1 per 10 points.
  • Arcane Crest Duration
    • Increases effect duration of Arcane Crest.
    • Increase effect duration by 1 second.
  • Scarlet Delirium Duration
    • Increases effect duration of Scarlet Delirium.
    • Increase effect duration by 1 second.
  • Endark Effect
    • Increase additional dark damage and physical attack while under the effects of Endark.
    • Increase damage and physical attack by 1.

Beastmaster[]


  • Familiar Effect
    • Increases the deployed pet's attributes while under the effects of Familiar.
    • Increases attributes by 3.
  • Unleash Effect
    • Increases damage dealt by pet special attacks while under the effects of Unleash.
    • Increase special attack damage dealt by 2 percent.
  • Pet Accuracy Bonus
    • Increases the deployed pet's physical accuracy.
    • Increases physical accuracy by 1.
  • Charm Success Rate
    • Increases the success rate of Charm.
    • Increase success rate by 1.
  • Reward Effect
    • Increases amount of pet's HP recovered when using Reward.
    • Increase amount of HP recovered by 1
  • Pet Attack Speed
    • Increases attack speed of a called pet.
    • Increase pet attack speed by 1 percent.
  • Ready Effect
    • Increase pet special ability damage.
    • Increase damage by 1 percent.
  • Spur Effect
    • Increases pet physical attack while under the effects of Spur.
    • Increases physical attack by 3.
  • Run Wild Duration
    • Increases the effect duration of Run Wild.
    • Increases effect duration by 2 seconds.
  • Pet Magic Accuracy Bonus
    • Increases the deployed pet's magic accuracy.
    • Increase magic accuracy by 1.

Bard[]


  • Soul Voice Effect
    • Reduces the casting time of songs while under the effects of Soul Voice.
    • Reduces casting time by 2 percent.
  • Clarion Call Duration
    • Increases the effect duration of songs while under the effects of Clarion Call.
    • Increase effect duration by 2 seconds.
  • Minne effect
    • Increases physical defense granted by Minne.
    • Increase physical defense by 1.
  • Minuet Effect
    • Increases the physical attack bonus granted by Minuet.
    • Increase physical attack by 1.
  • Pianissimo Effect
    • Reduces the casting time of songs while under the effects of Pianissimo.
    • Reduce casting time by 2 percent.
  • Song Accuracy Bonus
    • Increases song accuracy.
    • Increase song accuracy by 1.
  • Tenuto Effect
    • Increases the effect duration of songs while under the effects of Tenuto.
    • Increase effect duration by 2 seconds.
  • Lullaby Duration
    • Increases the effect duration of Lullaby.
    • Increase effect duration by 1 second.
  • Marcato Effect
    • Increases effect duration of songs while under the effects of Marcato.
    • Increase effect duration by 1 second.
  • Requiem Effect
    • Increases damage over time of Requiem.
    • Increase damage over time by 3.

Ranger[]


  • Eagle Eye Shot Effect
    • Increases damage from Eagle Eye Shot.
    • Increase damage by 3 percent.
  • Overkill Effect
    • Reduces enmity while under the effects of Overkill.
    • Reduce enmity by 1.
  • Sharpshot effect
    • Increases ranged attack while under the effects of Sharpshot.
    • Increase ranged attack by 2.
  • Camouflage Effect
    • Increases the critical hit rate of ranged attacks while under the effects of Camouflage.
    • Increase critical hit rate by 1.
  • Barrage Effect
    • Increases ranged attack power while under the effects of Barrage.
    • Increase ranged attack power by 3.
  • Shadowbind Duration
    • Increases the effect duration of Shadowbind.
    • Increase effect duration by 1 second.
  • Velocity Shot Effect
    • Increases ranged attack while under the effects of Velocity Shot.
    • Increase ranged attack by 2.
  • Double Shot Effect
    • Increases the chance of shooting twice while under the effects of Double Shot.
    • Increase chance by 1 percent.
  • Decoy Shot Effect
    • Increases the maximum amount of enmity transferable while under the effects of Decoy Shot.
    • Increase the volatile enmity limit by 15 and the cumulative enmity limit by 5.
  • Unlimited Shot Effect
    • Reduces enmity while under the effects of Unlimited Shot
    • Reduce enmity by 2.

Samurai[]


  • Meikyo Shisui Effect
    • Increases skillchain damage while under the effects of Meikyo Shisui.
    • Increase skillchain damage by 2 percent.
  • Yaegasumi Effect
    • Increases the TP bonus granted by Yaegasumi.
    • Increase TP bonus by 30
  • Warding Circle Effect
    • Reduces the amount of damage taken from demons while under the effects of Warding Circle.
    • Reduce damage taken by 1.
  • Hasso Effect
    • Increases STR while under the effects of Hasso.
    • Increase STR by 1.
  • Meditate Effect
    • Increases the amount of TP gained per tick while under the effects of Meditate
    • Increase amount of TP gained by 5.
  • Seigan Effect
    • Increases physical defense while under the effects of Seigan.
    • Increase physical defense by 3.
  • Konzen-ittai Effect
    • Increases skillchain damage while under the effects of Konzen-ittai.
    • Increase damage by 1 percent.
  • Hamanoha Duration
    • Increase the effect duration of Hamanoha.
    • Increase effect duration by 1 second.
  • Hagakure Effect
    • Increases TP bonus while under the effects of Hagakure.
    • Increase TP bonus by 10.
  • Zanshin Effect
    • Increases the physical attack of Zanshin.
    • Increase physical attack by 2.

Ninja[]


  • Mijin Gakure Effect
    • Increase the damage dealt by Mijin Gakure.
    • Increase damage by 3 percent.
  • Mikage Effect
    • Increases physical attack while under the effects of Mikage.
    • Increase physical attack by 3.
  • Yonin effect
    • Increases physical evasion when directly in front of the target while under the effects of Yonin.
    • Increase physical evasion by 2.
  • Innin Effect
    • Increases accuracy when attacking from behind the target while under the effects of Innin.
    • Increase accuracy by 1.
  • Ninjutsu Accuracy Bonus
    • Increases ninjutsu accuracy.
    • Increases ninjutsu accuracy by 1.
  • Ninjutsu Cast Time
    • Reduces casting time of ninjutsu.
    • Reduces casting time by 1 percent.
  • Futae Effect
    • Increases ninjutsu magic damage while under the effects of Futae.
    • Increase magic damage by 5.
  • Elemental Ninjutsu Effect
    • Increases the magic damage of elemental ninjutsu.
    • Increase magic damage by 2.
  • Issekigan Effect
    • Increase the enmity bonus earned upon successfully parrying while under the effects of Issekigan.
    • Increase volatile enmity by 10.
  • Tactical Parry Effect
    • Grants a chance to counter an attack upon parrying it.
    • Increase chance of countering by 1 percent.

Dragoon[]


  • Spirit Surge Effect
    • Increases the DMG value of weapons while under the effect of Spirit Surge.
    • Increase DMG value by 1.
  • Ancient Circle Effect
    • Reduces the amount of damage taken from dragons while under the effects of Ancient Circle.
    • Reduces damage taken by 1.
  • Fly High Effect
    • Increases the physical attack of all jumps while under the effects of Fly High.
    • Increase physical attack by 5.
  • Jump Effect
    • Increases the physical attack of Jump and Spirit Jump.
    • Increase physical attack by 3.
  • Spirit Link Effect
    • Reduces caster's HP consumption when Spirit Link activates.
    • Reduce HP consumption by 1 percent.
  • Wyvern Max HP Bonus
    • Increases the maximum HP of wyverns.
    • Increase max HP by 10.
  • Dragon Breaker Duration
    • Increases the effect duration of Dragon Breaker.
    • Increase effect duration by 1 second.
  • Wyvern Breath Effect
    • Increase the effect of wyvern breath.
    • Increase effect by 10.
  • High Jump Effect
    • Increases attack of High Jump and Soul Jump.
    • Increase attack by 3.
  • Wyvern Attr. Increase Effect
    • Increases the master's physical attack and defense when the wyvern's attributes are boosted.
    • Increase physical attack and defense by 2.

Summoner[]


  • Astral Flow Effect
    • Increases attributes of Avatars and Spirits while under the effects of Astral Flow.
    • Increases attributes by 3
  • Astral Conduit Effect
    • Enhances blood pact effects while under the effects of Astral Conduit.
    • Increase damage dealt by Blood Pact: Rage abilities by 1 percent.
    • Increase effect duration of Blood Pact: Ward abilities by 1 percent.
  • Avatar/Spirit Accuracy Bonus
    • Increases Avatar and Spirit physical accuracy
    • Increases physical accuracy by 1
  • Avatar/Spirit Magic Accuracy Bonus
    • Increases avatars' and spirits' magic accuracy.
    • Increase magic accuracy by 1.
  • Elemental Siphon Effect
    • Increases amount of MP recovered when using Elemental Siphon.
    • Increase amount of MP recovered by 3.
  • Avatar/Spirit Physical Attack
    • Increases avatars' and spirits' physical attack.
    • Increase physical attack by 2.
  • Mana Cede Effect
    • Increases the amount of TP given to avatars and spirits when using Mana Cede.
    • Increase TP by 50.
  • Avatar's Favor Effect
    • Increases the starting value of the summoned avatar's duration for the purposes of determining the effects of Avatar's Favor
    • Increase value by 3 seconds.
  • Avatar/Spirit Magic Damage
    • Increases the magic damage of avatars and spirits.
    • Increase magic damage by 5.
  • Blood Pact Damage
    • Increases damage dealt by Blood Pacts.
    • Increase Blood Pact damage by 3.

Blue Mage[]


  • Azure Lore Effect
    • Increases damage of physical Blue Magic while under the effects of Azure Lore.
    • Increases damage by 1.
  • Unbridled Wisdom Effect
    • Enhances the potency of Conserve MP while under the effects of Unbridled Wisdom.
    • Enhance potency by 3.
  • Blue Magic Point Bonus
    • Increases the maximum number of Blue Magic points.
    • Increases Blue Magic points by 1.
  • Burst Affinity Bonus
    • Increases blue magic spell damage while under the effects of Burst Affinity.
    • Increase damage by 2.
  • Chain Affinity Effect
    • Increases physical blue magic skillchain damage while under the effects of Chain Affinity
    • Increase skillchain damage by 1 percent.
  • Physical Blue MAgic Effect Accuracy
    • Increases the accuracy of the additional effects of physical blue magic.
    • Increase additional effect accuracy by 1 percent.
  • Unbridled Learning Effect
    • Increases the damage dealt by blue magic usable under the effects of Unbridled Learning.
    • Increase damage by 1 percent.
  • Unbridled Learning Effect II
    • Increases the effect duration of blue magic usable under the effects of Unbridled Learning that affects party members.
    • Increase effect duration by 1 percent.
  • Efflux Effect
    • Increases the TP bonus from physical blue magic spells while under the effect of Efflux.
    • Increase TP Bonus by 10.
  • Magic Accuracy Bonus
    • Increases magic accuracy.
    • Increase magic accuracy by 1.

Corsair[]


  • Wild Card Effect
    • Grants a Wild Card roll of V or higher a chance to reset Wild Card's recast time.
    • Increase the probability of resetting by 1 percent.
  • Cut Card Effect
    • Reduces the recast time of applicable special abilities.
    • Reduce recast time by 1 percent.
  • Phantom Roll Duration
    • Increases the effect duration of phantom rolls.
    • Increase the effect duration by 2 seconds.
  • Bust Evasion
    • Grants a chance to avoid busting.
    • Increase probability by 1 percent.
  • Quick Draw Effect
    • Increases magic damage dealt with Quick Draw.
    • Increase magic damage by 2.
  • Ammo Consumption
    • Grants a chance to avoid consuming ammuntion.
    • Increase probability by 1 percent.
  • Random Deal Effect
    • Grants a chance to reset the reuse time of two job abilities when using Random Deal.
    • Increase chance by 2 percent.
  • Ranged Accuracy Bonus
    • Increases ranged accuracy.
    • Increase ranged accuracy by 1.
  • Triple Shot Effect
    • Increases the chance of performing a triple shot while under the effects of Triple Shot.
    • Increase chance by 1 percent.
  • Optimal Range Effect
    • Increases ranged attack when performed from an appropriate distance.
    • Increase ranged attack by 2.

Puppetmaster[]


  • Overdrive Effect
    • Increases automatons' attributes while under the effects of Overdrive.
    • Increases attributes by 3.
  • Automaton Max HP and MP Bonus
    • Increases the maximum HP and MP of automatons.
    • Increases maximum HP by 10 and MP by 5.
  • Heady Artifice Effect
    • Increases the potency of the various head-related abilities.
      • Harlequin Head: Increase physical accuracy by 2.
      • Valoredge Head: Increase static enmity by 100.
      • Sharpshot Head: Increase damage by 3 percent.
      • Stormwaker Head: Increase magic damage by 2.
      • Soulsoother Head: Increase amount of MP recovered by 1 percent.
      • Spiritreaver Head: Increase magic damage by 5.
  • Activate Effect
  • Repair Effect
  • Deus Ex Automata Recast
  • Tactical Switch
  • Cooldown Effect
  • Deactivate Effect
    • Relaxes the requirement for reducing Deactivate's cooldown based on the automaton's remaining HP.
    • Reduce the requirement by 1 percent of remaining HP.
  • Martial Arts Effect
    • Reduces attack delay for hand-to-hand attacks.
    • Reduce attack delay by 2.

Dancer[]


  • Trance Effect
    • Increases TP when Trance is activated.
    • Increase TP by 100.
  • Grand Pas Effect
    • Increases damage while under the effects of Grand Pas.
    • Increase defense by 1.
  • Steps Duration
    • Increases the effect duration of all steps.
    • Increase effect duration by 1.
  • Samba Duration
    • Increases the effect duration of all sambas.
    • Increase duration by 2 seconds.
  • Waltz Potency
    • Increases Waltz potency
    • Increase Waltz potency by 2.
  • Jig Duration
    • Increases the effect duration of jigs.
    • Increase effect duration by 1 second.
  • Flourish I Effect
    • Enhances the effect of Flourishes I. Enhance different effects depending on the flourish.
      • Animated Flourish: Increase volatile enmity by 10.
      • Desperate Flourish: Increase physical accuracy by 1.
      • Violent Flourish: Increase additional effect: accuracy by 1.
  • Flourish II Effect
    • Enhances the effect of Flourishes II. Enhance different effects depending on the flourish.
      • Reverse Flourish: Increase TP by 2.
      • Building Flourish: Increase weapon skill damage by 1 percent.
      • Wild Flourish: Increase skillchain damage by 1 percent.
  • Flourish III Effect
    • Increases the charisma bonus from Flourishes III
    • Increase charisma bonus by 1 percent.
  • Contradance Effect
    • Reduces Waltz TP consumption while under the effects of Contradance.
    • Reduce TP consumption by 3 percent.

Scholar[]


  • Tabula Rasa Effect
    • Recover caster's MP when Tabula Rasa is activated.
    • Increase amount of MP recovered by 2 percent.
  • Light Arts Effect
    • Increase the effect duration of Regen while under the effects of Light Arts.
    • Increase effect duration by 3 seconds.
  • Caper Emissarius Effect
    • Recovers the target's HP when using Caper Emissarius.
    • Increase the amount of HP recovered by 2 percent.
  • Dark Arts Effect
    • Increases the effect duration of Helix spells while under the effects of Dark Arts.
    • Increase effect duration by 3 seconds.
  • Stratagem Effect
    • Increases magic accuracy of spells tied to either Light Arts when Penury activates, or Dark Arts when Parsimony activates.
    • Increase magic accuracy by 1.
  • Stratagem Effect II
    • Reduces casting times of spells tied to either Light Arts when Celerity activates, or Dark Arts when Alacrity activates.
    • Reduce casting times by 1 percent.
  • Stratagem Effect III
    • Increases magic damage of spells tied to either Light Arts when Rapture activates, or Dark Arts when Ebullience activates.
    • Increase magic damage by 2.
  • Stratagem Effect IV
    • Reduces the recast time of spells tied to either Light Arts when Accession activates, or Dark Arts when Manifestation activates.
    • Reduce recast time by 2 percent.
  • Modus Veritas Effect
    • Increases damage over time when using Modus Veritas.
    • Increase damage over time by 3.
  • Sublimation Effect
    • Increases the maximum amount of MP accumulated from Sublimation.
    • Increase maximum MP accumulation by 3.

Geomancer[]


  • Bolster Effect
    • Increases the maximum HP of the deployed luopan and reduces its perpetuation cost while under the effects of Bolster.
    • Increases maximum HP by 3 percent and reduces perpetuation cost by 1.
  • Life Cycle Effect
    • Increases the amount of HP recovered by the luopan when Life Cycle is activated.
    • Increases amount of HP recovered by 1 percent.
  • Widened Compass Effect
    • Reduces the casting time of geomancy spells while under the effects of Widened Compass.
    • Reduce casting time by 3 percent.
  • Blaze of Glory Effect
    • Increases the initial HP value of luopans while under the effects of Blaze of Glory.
    • Increase initial HP by 1 percent.
  • Magic Atk. Bonus
    • Enhances Magic Atk. Bonus.
    • Enhance Magic Atk. Bonus by 1.
  • Magic Accuracy Bonus
    • Increases magic accuracy.
    • Increase magic accuracy by 1.
  • Dematerialize Duration
    • Increases the effect duration of Dematerialize.
    • Increase effect duration by 1 second.
  • Theurgic Focus Effect
    • Increases the magic damage of specific spells while under the effects of Theurgic Focus.
    • Increase magic damage by 3.
  • Concentric Pulse Effect
    • Increases damage when using Concentric Pulse.
    • Increase damage by 1 percent.
  • Indicolure Spell Effect Dur.
    • Increases the effect duration of Indicolure spells.
    • Increase spell effect duration by 2 seconds.

Rune Fencer[]


  • Elemental Sforzo Effect
    • Adds an absorb elemental damage effect to Elemental Sforzo.
    • Increase amount of damage absorbed by 1%.
  • Rune Enchantment
    • Increase potency of runes harbored by 1 point.
  • Odyllic Subterfuge Effect
    • Reduces Magic Atk. Bonus while under the effects of Odyllic Subterfuge.
    • Reduce Magic Atk. Bonus by 2.
  • Vallation Duration
    • Increases the effect duration of Vallation and Valiance.
    • Increase effect duration by 1 second.
  • Swordplay Effect
    • Increases the maximum amount physical accuracy and physical evasion may be raised by Swordplay.
    • Increases maximum amounts by 1.
  • Swipe Effect
    • Increases damage dealt with Swipe and Lunge.
    • Increase damage based on combat skills by 1 percent.
  • Embolden Effect
    • Increases the effect of enhancing magic gained via Embolden.
    • Increases enhancing magic effect by 1 percent.
  • Vivacious Pulse
    • Increase the amount of HP restored through the divine magic skill when Vivacious Pulse is used.
    • Increases amount restored by 1 percent.
  • One For All Duration
    • Increases the effect duration of One for All.
    • Increase duration by 1 second.
  • Gambit Duration
    • Increases the effect duration of Gambit.
    • Increase duration by 1 second.

Gift Bonuses[]

Warrior[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Enhances "Fencer" effect.
Fencer TP Bonus +50.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Critical Hit Bonus
Increases critical hit rate by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Double Attack Effect
Increases double attack chance by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Critical Damage Bonus
Increases critical damage dealt by 2%.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Fencer Effect
Increases TP bonus of Fencer by 50.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Double Attack Effect
Increases double attack chance by 2%.
500 Critical Damage Bonus
Increases critical damage dealt by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Weapon Skill Damage
Increases damage from weapon skills by 3%.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Fencer Effect
Increases the TP bonus of Fencer by 60.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Double Attack Effect
Increases double attack rate by 3%.
1125 Critical Damage Bonus
Increases critical damage dealt by 3%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Critical Hit Bonus
Increases critical hit rate by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Fencer Effect
Increases the TP bonus of Fencer by 70.
1900 Double Attack Effect
Increases double attack rate by 3%.
2000 Critical Damage Bonus
Increases critical damage dealt by 3%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Monk[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 5.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 8.
20 Physical Evasion Bonus
Increases physical evasion by 6.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Guarding Skill Bonus
Increases guarding skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Martial Arts Effect
Decreases hand-to-hand delay by 5.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Subtle Blow Effect
Decreases TP given to target by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Counter Effect
Increases chance of countering attacks by 2%.
180 Physical Defense Bonus
Increases physical defense by 8.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 12.
245 Physical Evasion Bonus
Increases physical evasion by 9.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 9.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Guarding Skill Bonus
Increases guarding skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Subtle Blow Effect
Decreases TP given to target by 2%.
500 Counter Effect
Increases chance of countering attacks by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Counter Damage
Increases damage from counterattacks by 5%.
605 Physical Defense Bonus
Increases physical defense by 10.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 16.
720 Physical Evasion Bonus
Increases physical evasion by 12.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 12.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Guarding Skill Bonus
Increases guarding skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Subtle Blow Effect
Decreases TP given to target by 3%.
1125 Counter Effect
Increases chance of countering attacks by 3%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Martial Arts Effect
Decreases hand-to-hand delay by 5.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 13.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 20.
1445 Physical Evasion Bonus
Increases physical evasion by 15.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 15.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Guarding Skill Bonus
Increases guarding skill by 13.
1900 Subtle Blow Effect
Decreases TP given to target by 3%.
2000 Counter Effect
Increases chance of countering attacks by 3%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

White Mage[]

Job Points
Needed
Name
Effect
5 Magic Defense Bonus
Increases magic defense by 7.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 3.
20 Magic Evasion Bonus
Increases magic evasion by 7.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 7.
45 Physical Accuracy Bonus
Increases physical and ranged accuracy by 2.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Healing Magic Skill Bonus
Increases healing magic skill by 5.
80 Divine Magic Skill Bonus
Increases divine magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spell
Grants a new magic spell
Reraise IV
Grants the effect of Raise with a small weakness duration when KO'd.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Cure Potency Bonus
Increases Cure potency by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Healing Magic Cast Time Decrease
Reduces the cast time of healing magic by 2%.
180 Magic Defense Bonus
Increases magic defense by 11.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 5.
245 Magic Evasion Bonus
Increases magic evasion by 11.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 11.
320 Physical Accuracy Bonus
Increases physical and ranged accuracy by 3.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Healing Magic Skill Bonus
Increases healing magic skill by 8.
405 Divine Magic Skill Bonus
Increases divine magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Cure Potency Bonus
Increases Cure potency by 5.
500 Healing Magic Cast Time Decrease
Reduces cast time of healing magic by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Regen Bonus
Increases the amount of HP restored by Regen by 5.
605 Magic Defense Bonus
Increases magic defense by 14.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 6.
720 Magic Evasion Bonus
Increases magic evasion by 14.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 14.
845 Physical Accuracy Bonus
Increases physical and ranged accuracy by 4.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Healing Magic Skill Bonus
Increases healing magic skill by 10.
980 Divine Magic Skill Bonus
Increases divine magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Cure Potency Bonus
Increases Cure potency by 6.
1125 Healing Magic Cast Time Decrease
Reduces cast time of healing magic by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spell
Grants a new magic spell.
Full Cure
Consumes all MP. Restores target's HP and cures status ailments. Afflatus Solace: grants the effect of "Stoneskin."
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 18.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 8.
1445 Magic Evasion Bonus
Increases magic evasion by 18.
1530 Magic Accuracy Bonus
Increases magic accuracy by 18.
1620 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
1710 Healing Magic Skill Bonus
Increases healing magic skill by 13.
1805 Divine Magic Skill Bonus
Increases divine magic skill by 13.
1900 Cure Potency Bonus
Increases Cure potency by 7.
2000 Healing Magic Cast Time Decrease
Reduces cast time of healing magic by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Black Mage[]

Job Points
Needed
Name
Effect
5 Magic Defense Bonus
Increases magic defense by 2.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 7.
20 Magic Evasion Bonus
Increases magic evasion by 6.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 6.
45 Elemental Magic Skill Bonus>
Increases elemental magic skill by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Dark Magic Skill Bonus
Increases dark magic skill by 5.
80 Magic Burst Damage Bonus>
Increases magic burst damage by 5%.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to an enemy.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Magic Damage Bonus
Increases magic damage by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Elemental Celerity Effect
Reduces casting time of elemental magic by 2%.
180 Magic Defense Bonus
Increases magic defense by 3.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 11.
245 Magic Evasion Bonus
Increases magic evasion by 9.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 9.
320 Elemental Magic Skill Bonus>
Increases elemental magic skill by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Dark Magic Skill Bonus
Increases dark magic skill by 8.
405 Magic Burst Damage Bonus>
Increases magic burst damage by 5%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Magic Damage Bonus
Increases magic damage by 5.
500 Elemental Celerity Effect
Reduces cast time of elemental magic by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new magic spell.
Aspir III
Steals an enemy's MP. Ineffective against undead.
605 Magic Defense Bonus
Increases magic defense by 4.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 14.
720 Magic Evasion Bonus
Increases magic evasion by 12.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 12.
845 Elemental Magic Skill Bonus>
Increases elemental magic skill by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Dark Magic Skill Bonus
Increases dark magic skill by 10.
980 Magic Burst Damage Bonus>
Increases magic burst damage by 6%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Magic Damage Bonus
Increases magic damage by 6.
1125 Elemental Celerity Effect
Reduces cast time of elemental magic by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spell
Grants a new magic spell.
Death
Consumes all MP. Has a chance to knock out the target. If Death fails to knock out the target

it will instead deal darkness damage. Ineffective against undead.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 5.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 18.
1445 Magic Evasion Bonus
Increases magic evasion by 15.
1530 Magic Accuracy Bonus
Increases magic accuracy by 15.
1620 Elemental Magic Skill Bonus>
Increases elemental magic skill by 13.
1710 Dark Magic Skill Bonus
Increases dark magic skill by 13.
1805 Magic Burst Damage Bonus>
Increases magic burst damage by 7%.
1900 Magic Damage Bonus
Increases magic damage by 7.
2000 Elemental Celerity Effect
Reduces cast time of elemental magic by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Red Mage[]

Job Points
Needed
Name
Effect
5 Magic Defense Bonus
Increases magic defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 4.
20 Magic Evasion Bonus
Increases magic evasion by 8.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 10.
45 Physical Accuracy Bonus
Increases physical accuracy by 3. Also enhances ranged accuracy.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 5.
80 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to an enemy.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Enhanced Weapon Enchantment Damage
Increases weapon enhancement damage by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Enhanced Fast Cast Effect
Reduces casting time of magic by 2%.
Reduces recast time of magic by 1%.
180 Magic Defense Bonus
Increases magic defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 6.
245 Magic Evasion Bonus
Increases magic evasion by 12.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 15.
320 Physical Accuracy Bonus
Increases physical accuracy by 5. Also increases ranged accuracy.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 8.
405 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Enhanced Weapon Enchantment Damage
Increases weapon enhancement damage by 5.
500 Enhanced Fast Cast Effect
Reduces cast time of magic by 2%. Reduces recast time of magic by 1%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new magic spells.

Steals an enemy's MP. Ineffective against undead.

Reduces enemy’s physical evasion.

Reduces enemy’s magic evasion.

605 Magic Defense Bonus
Increases magic defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 8.
720 Magic Evasion Bonus
Increases magic evasion by 16.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 20.
845 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 10.
980 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Enspell Damage
Increases the damage of "En"-type spells by 6.
1125 Fast Cast Effect
Reduces cast time by 2% and recast time by 1%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spells
Grants two new spells.

Gradually restores a target's MP.

Grants the ability to occasionally attack thrice.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 10.
1445 Magic Evasion Bonus
Increases magic evasion by 20.
1530 Magic Accuracy Bonus
Increases magic accuracy by 25.
1620 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
1710 Enfeebling Magic Skill Bonus
Increases enfeebling magic skill by 13.
1805 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 13.
1900 Enspell Damage
Increases the damage of "En"-type spells by 8.
2000 Fast Cast Effect
Reduces cast time by 2% and recast time by 1%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Thief[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 7.
20 Physical Evasion Bonus
Increases physical evasion by 10.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 “Treasure Hunter” Bonus
Increases the change for Treasure Hunter to increase in rank by 5%.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Maximum Treasure Hunter Value
Increases the maximum value of Treasure Hunter by 1, for a value of 13.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Triple Attack Bonus
Increases the chance of attacking thrice by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Critical Damage Bonus
Increases critical damage dealt by 2%.
180 Physical Defense Bonus
Increases physical defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 11.
245 Physical Evasion Bonus
Increases physical evasion by 15.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Treasure Hunter Bonus
Increases the chance that the effects of Treasure Hunter will increase by 5%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Triple Attack Chance
Increases the chance of attacking thrice by 2%.
500 Critical Damage Bonus
Increases critical damage dealt by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Dual Wield Effect
Reduces attack delay by 5% when a weapon is equipped in each hand.
605 Physical Defense Bonus
Increases physical defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 14.
720 Physical Evasion Bonus
Increases physical evasion by 20.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Treasure Hunter Bonus
Increases the chance that the effects of Treasure Hunter will increase by 6%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Triple Attack Chance
Increases the chance of attacking thrice by 2%.
1125 Critical Damage Bonus
Increases critical damage dealt by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Maximum Treasure Hunter Value
Increases the maximum value of Treasure Hunter by 1, for a value of 14.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 18.
1445 Physical Evasion Bonus
Increases physical evasion by 25.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Treasure Hunter Bonus
Increases the chance that the effects of Treasure Hunter will increase by 7%.
1900 Triple Attack Chance
Increases the chance of attacking thrice by 2%.
2000 Critical Damage Bonus
Increases critical damage dealt by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Paladin[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 15.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 4.
20 Physical Evasion Bonus
Increases physical evasion by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 4.
45 Magic Evasion Bonus
Increases magic evasion by 6.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 6.
80 Divine Magic Skill Bonus
Increases divine magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spell
Grants a new magic spell.

Adds light damage to your attacks.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 3.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Critical Defense Bonus
Reduces critical damage received by 2%.
180 Physical Defense Bonus
Increases physical defense by 23.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 6.
245 Physical Evasion Bonus
Increases physical evasion by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
320 Magic Evasion Bonus
Increases magic evasion by 9.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 9.
405 Divine Magic Skill Bonus
Increases divine magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 3.
500 Critical Defense Bonus
Reduces critical damage received by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Protect Effect
Increases the effectiveness of Protect effects received by 10%.
605 Physical Defense Bonus
Increases physical defense by 30.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 8.
720 Physical Evasion Bonus
Increases physical evasion by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
845 Magic Evasion Bonus
Increases magic evasion by 12.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 12.
980 Divine Magic Skill Bonus
Increases divine magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 4.
1125 Critical Defense Bonus
Reduces critical damage received by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Cure Potency Bonus
Increases amount healed by Cure spells by 50.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 38.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 10.
1445 Physical Evasion Bonus
Increases physical evasion by 8.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
1620 Magic Evasion Bonus
Increases magic evasion by 15.
1710 Magic Accuracy Bonus
Increases magic accuracy by 15.
1805 Divine Magic Skill Bonus
Increases divine magic skill by 13.
1900 Shield Mastery Effect
Increases TP gained when blocking an attack with a shield by 5.
2000 Critical Defense Bonus
Reduces critical damage received by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Dark Knight[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 15.
20 Physical Evasion Bonus
Increases physical evasion by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 3.
45 Magic Evasion Bonus
Increases magic evasion by 6.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 6.
80 Dark Magic Skill Bonus
Increases dark magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spell
Grants a new magic spell.

Adds darkness damage to your attacks.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Critical Damage Bonus
Increases critical damage dealt by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
180 Physical Defense Bonus
Increases physical defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 23.
245 Physical Evasion Bonus
Increases physical evasion by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
320 Magic Evasion Bonus
Increases magic evasion by 9.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 9.
405 Dark Magic Skill Bonus
Increases dark magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Critical Damage Bonus
Increases critical damage dealt by 2%.
500 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new spell.

Steals an enemy's HP. May also increase Max HP. Ineffective against undead.

605 Physical Defense Bonus
Increases physical defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 30.
720 Physical Evasion Bonus
Increases physical evasion by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
845 Magic Evasion Bonus
Increases magic evasion by 12.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 12.
980 Dark Magic Skill Bonus
Increases dark magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Critical Damage Bonus
Increases critical damage dealt by 2%.
1125 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Dread Spikes Effect
Increases the amount of HP that Dread Spikes steals by 20%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 38.
1445 Physical Evasion Bonus
Increases physical evasion by 8.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
1620 Magic Evasion Bonus
Increases magic evasion by 15.
1710 Magic Accuracy Bonus
Increases magic accuracy by 15.
1805 Dark Magic Skill Bonus
Increases dark magic skill by 13.
1900 Critical Damage Bonus
Increases critical damage dealt by 2%.
2000 Weapon Skill Damage Bonus
Increases weapon skill damage by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Beastmaster[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Familiar Physical Attack and Physical Defense Bonus
ncreases familiar physical attack, ranged attack, and defense by 15.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Sic and Ready Recast Time
Reduces the recast time of Sic and Ready by 5 seconds.
Reduces the recast time of each charge of Ready.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 10.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Fencer Effect
Increases the TP bonus of Fencer by 50.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Familiar Phys. Atk. and Def. Bonus
Increases familiar physical attack, ranged attack, and physical defense by 23.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 15.
500 Fencer Effect
Increases TP bonus of Fencer by 50.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Pet Attribute Bonus
Increases pet attributes by 8.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Familiar Phys. Atk. and Def. Bonus
Increases familiar physical attack, ranged attack, and physical defense by 30.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 20.
1125 Fencer Effect
Increases the TP bonus of Fencer by 60.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Familiar TP Bonus
Increases familiar TP bonus by 40.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Familiar Phys. Atk. and Def. Bonus
Increases familiar physical attack, ranged attack, and physical defense by 38.
1900 Familiar Phys. Acc. and Eva. Bonus
Increases familiar physical accuracy, ranged accuracy, and evasion by 25.
2000 Fencer Effect
Increases the TP bonus of Fencer by 70.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Bard[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Evasion Bonus
Increases physical evasion by 3.
20 Physical Accuracy Bonus
Increases physical and ranged accuracy by 2.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Defense Bonus
Increases magic defense by 3.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Singing Skill Bonus
Increases singing skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Songs
Grants eight new songs.

Reduces an enemy's resistance against the corresponding element.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 String Instrument Skill Bonus
Increases string instrument skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Wind Instrument Skill Bonus
Increases wind instrument skill by 5.
180 Physical Defense Bonus
Increases physical defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Evasion Bonus
Increases physical evasion by 5.
245 Physical Accuracy Bonus
Increases physical and ranged accuracy bonus by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Defense Bonus
Increases magic defense by 3.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Singing Skill Bonus
Increases singing skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 String Instrument Skill Bonus
Increases string instrument skill by 8.
500 Wind Instrument Skill Bonus
Increases wind instrument skill by 8.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Song Spellcasting Time
Reduces the casting time of songs by 5%.
605 Physical Defense Bonus
Increases physical defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Evasion Bonus
Increases physical evasion by 6.
720 Physical Accuracy Bonus
Increases physical and ranged accuracy by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Defense Bonus
Increases magic defense by 4.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Singing Skill Bonus
Increases singing skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 String Instrument Skill Bonus
Increases string instrument skill by 10.
1125 Wind Instrument Skill Bonus
Increases wind instrument skill by 10.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Song Effect Duration
Increases the effect duration of songs by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Evasion Bonus
Increases physical evasion by 8.
1445 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
1530 Magic Defense Bonus
Increases magic defense by 5.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Singing Skill Bonus
Increases singing skill by 13.
1900 String Instrument Skill Bonus
Increases string instrument skill by 13.
2000 Wind Instrument Skill Bonus
Increases wind instrument skill by 13.
2100 ★Master!
Grants the designation "Master Lyricist."
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Ranger[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 2.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 3.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Velocity Shot Effect
Reduces ranged attack delay while under the effects of Velocity Shot by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 True Shot Effect
Increases ranged attack damage when performed at an appropriate distance by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
180 Physical Defense Bonus
Increases physical defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 3.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 15.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 3%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
500 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Barrage Effect
Increases the number of projectiles from Barrage by 1.
605 Physical Defense Bonus
Increases physical defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 4.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 20.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 4%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
1125 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Velocity Shot Effect
Reduces ranged attack delay while under the effects of Velocity Shot by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 5.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 25.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 5%.
1900 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
2000 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Samurai[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Zanshin Effect Bonus
Increases "Zanshin" effect activation rate by 2.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Hasso and Seigan Effect
Increases Zanshin effects.
  • Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%.
  • Seigan: increases the maximum chance of Zanshin countering attacks by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Store TP Effect
Increases the TP gained when attacks connect by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Skillchain Bonus
Increases skillchain damage by 2%.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 2%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Store TP Effect
Increases the TP gained when attacks connect by 2%.
500 Skillchain Bonus
Increase skillchain damage by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Third Eye Effect
Increases the number of evasions from Third Eye by 1.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 3%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Store TP Effect
Increases the TP gained when attacks connect by 2%.
1125 Skillchain Bonus
Increases skillchain damage by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Hasso and Seigan Effect
Increases Zanshin effects.
  • Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%.
  • Seigan: increases the maximum chance of Zanshin countering attacks by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 3%.
1900 Store TP Effect
Increases the TP gained when attacks connect by 2%.
2000 Skillchain Bonus
Increases skillchain damage by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Ninja[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 8.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 9.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
45 Magic Attack Bonus
Increases magic attack by 4.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Evasion Bonus
Increases magic evasion by 7.
80 Magic Accuracy Bonus
Increases magic accuracy by 7.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Ninjutsu
Grants a new ninjutsu.

Uses the ninja tool "shihei." Creates shadow images that each absorb a single attack directed at you.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Ninjutsu Skill Bonus
Increases ninjutsu skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 2%.
180 Physical Defense Bonus
Increases physical defense by 12.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 14.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 12.
320 Magic Attack Bonus
Increases magic attack by 6.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Evasion Bonus
Increases magic evasion by 11.
405 Magic Accuracy Bonus
Increases magic accuracy by 11.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Ninjutsu Skill Bonus
Increases ninjutsu skill by 8.
500 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 3%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Ninjutsu Effect Duration
Increases the effect duration of ninjutsu by 10%.
605 Physical Defense Bonus
Increases physical defense by 16.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 18.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 16.
845 Magic Attack Bonus
Increases magic attack by 8.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Evasion Bonus
Increases magic evasion by 14.
980 Magic Accuracy Bonus
Increases magic accuracy by 14.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Ninjutsu Skill Bonus
Increases ninjutsu skill by 10.
1125 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 4%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Weapon Skill Damage Bonus
Increases weapon skill damage by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 20.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 23.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 20.
1620 Magic Attack Bonus
Increases magic attack by 10.
1710 Magic Evasion Bonus
Increases magic evasion by 18.
1805 Magic Accuracy Bonus
Increases magic accuracy by 18.
1900 Ninjutsu Skill Bonus
Increases ninjutsu skill by 13.
2000 Daken Effect
Increases the chance of throwing a shuriken while auto-attacking by 5%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Dragoon[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 9.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Critical Damage Bonus
Increases critical damage dealt by 2%.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Wyvern Attribute Increase Effect
When the wyvern's attributes are boosted, grants a chance for the master to attack twice.
Increases chance of attacking twice by 1% for each time attributes are boosted.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 10.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 10.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 14.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Critical Damage Bonus
Increases critical damage dealt by 2%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 15.
500 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 10.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Restoring/Smiting Breath Delay
Reduces the recast delay of Restoring Breath and Smiting Breath by 10 seconds.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 18.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Critical Damage Bonus
Increases critical damage dealt by 2%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 20.
1125 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 20.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Wyvern Attribute Increase Effect
Grants a chance for the master to attack twice when the wyvern's attributes are boosted.
Increases chance of attacking twice by 2% for each time attributes are boosted.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 23.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Critical Damage Bonus
Increases critical damage dealt by 2%.
1900 Wyvern Phys. Acc. and Eva. Bonus
Increases wyvern physical accuracy and evasion by 25.
2000 Wyvern Mag. Acc. and Eva. Bonus
Increases wyvern magic accuracy and evasion by 25.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Summoner[]

Job Points
Needed
Name
Effect
5 Magic Defense Bonus
Increases magic defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Evasion Bonus
Increases magic evasion by 3.
20 Physical Defense Bonus
Increases physical defense by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Evasion Bonus
Increases physical evasion by 3.
45 Spirit and Avatar Physical Attack and Defense Bonus
Increases spirit and avatar physical attack, ranged attack, and defense by 15.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Spirit and Avatar's Physical Accuracy and Physical Evasion Bonus
Increases spirit and avatar's physical accuracy, ranged accuracy and physical evasion by 10.
80 Spirit and Avatar Magic Attack and Defense Bonus
Increases spirit and avatar magic attack and magic defense by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Blood Pact Recast Time
Reduces Blood Pact recast time by 5 seconds.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Spirit/Avatar Mag. Acc. & Eva. Bonus
Increases spirit and avatar magic accuracy and evasion by 10.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Summoning Magic Skill Bonus
Increases summoning magic skill by 5.
180 Magic Defense Bonus
Increases magic defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Evasion Bonus
Increases magic evasion by 5.
245 Physical Defense Bonus
Increases physical defense by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Evasion Bonus
Increases physical evasion by 5.
320 Avatar/Spirit Phys. Atk. & Def. Bonus
Increases avatar and spirit physical attack, ranged attack, and physical defense by 23.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 15.
405 Avatar/Spirit Mag. Atk. & Def. Bonus
Increases avatar and spirit magic attack and magic defense by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 15.
500 Summoning Magic Skill Bonus
Increases summoning magic skill by 8.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Avatar's Favor Effect
Increases the effects of Avatar's Favor by 1.
605 Magic Defense Bonus
Increases magic defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Evasion Bonus
Increases magic evasion by 6.
720 Physical Defense Bonus
Increases physical defense by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Evasion Bonus
Increases physical evasion by 6.
845 Avatar/Spirit Phys. Atk. & Def. Bonus
Increases avatar and spirit physical attack, ranged attack, and physical defense by 30.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 20.
980 Avatar/Spirit Mag. Atk. & Def. Bonus
Increases avatar and spirit magic attack and magic defense by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit magic accuracy and evasion by 20.
1125 Summoning Magic Skill Bonus
Increases summoning magic skill by 10.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Blood Pact Recast Time
Reduces Blood Pact recast time by 5 seconds.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Evasion Bonus
Increases magic evasion by 8.
1445 Physical Defense Bonus
Increases physical defense by 8.
1530 Physical Evasion Bonus
Increases physical evasion by 8.
1620 Avatar/Spirit Phys. Atk. & Def. Bonus
Increases avatar and spirit physical attack, ranged attack, and physical defense by 38.
1710 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit physical accuracy, ranged accuracy, and physical evasion by 25.
1805 Avatar/Spirit Mag. Atk. & Def. Bonus
Increases avatar and spirit magic attack and magic defense by 13.
1900 Avatar/Spirit Phys. Acc. & Eva. Bonus
Increases avatar and spirit magic accuracy and evasion by 25.
2000 Summoning Magic Skill Bonus
Increases summoning magic skill by 13.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Blue Mage[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Defense Bonus
Increases magic defense by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Attack Bonus
Increases magic attack by 5.
80 Magic Evasion Bonus
Increases magic evasion by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Job Trait Bonus
Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Magic Accuracy Bonus
Increases magic accuracy by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Blue Magic Skill Bonus
Increases blue magic skill by 5.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Defense Bonus
Increases magic defense by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Attack Bonus
Increases magic attack by 8.
405 Magic Evasion Bonus
Increases magic evasion by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Magic Accuracy Bonus
Increases magic accuracy by 8.
500 Blue Magic Skill Bonus
Increases blue magic skill by 8.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Blue Magic Effect
Attributes that affect the potency of blue magic spells are considered to be 5% higher when casting blue magic spells.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Defense Bonus
Increases magic defense by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Attack Bonus
Increases magic attack by 10.
980 Magic Evasion Bonus
Increases magic evasion by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Magic Accuracy Bonus
Increases magic accuracy by 10.
1125 Blue Magic Skill Bonus
Increases blue magic skill by 10.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Job Trait Bonus
Increases job traits gained from equipped blue magic by 1. Does not affect Gilfinder, Double Attack, or Auto Refresh.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Defense Bonus
Increases magic defense by 13.
1710 Magic Attack Bonus
Increases magic attack by 13.
1805 Magic Evasion Bonus
Increases magic evasion by 13.
1900 Magic Accuracy Bonus
Increases magic accuracy by 13.
2000 Blue Magic Skill Bonus
Increases blue magic skill by 13.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Corsair[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 5.
20 Physical Evasion Bonus
Increases physical evasion by 3.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Attack Bonus
Increases magic attack by 2.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Evasion Bonus
Increases magic evasion by 5.
80 Magic Accuracy Bonus
Increases magic accuracy by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Snapshot Effect
Reduces ranged attack delay by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 True Shot Effect
Increases ranged attack damage when performed at an appropriate distance by 2%.
180 Physical Defense Bonus
Increases physical defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 8.
245 Physical Evasion Bonus
Increases physical evasion by 5.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Attack Bonus
Increases magic attack by 3.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Evasion Bonus
Increases magic evasion by 8.
405 Magic Accuracy Bonus
Increases magic accuracy by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
500 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Quick Draw Delay
Reduces the recast delay of Quick Draw by 10 seconds per 1 charge point.
605 Physical Defense Bonus
Increases physical defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 10.
720 Physical Evasion Bonus
Increases physical evasion by 6.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Attack Bonus
Increases magic attack by 4.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Evasion Bonus
Increases magic evasion by 10.
980 Magic Accuracy Bonus
Increases magic accuracy by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
1125 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Snapshot Effect
Reduces ranged attack delay by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 13.
1445 Physical Evasion Bonus
Increases physical evasion by 8.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Attack Bonus
Increases magic attack by 5.
1710 Magic Evasion Bonus
Increases magic evasion by 13.
1805 Magic Accuracy Bonus
Increases magic accuracy by 13.
1900 Reduced Ammunition Consumption
Increases the chance of not consuming ammunition by 2%.
2000 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Puppetmaster[]

Job Points
Needed
Name
Effect
5 Physical Attack Bonus
Increases physical and ranged attack by 6.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Evasion Bonus
Increases physical evasion by 8.
20 Physical Accuracy Bonus
Increases physical and ranged accuracy by 7.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Evasion Bonus
Increases magic evasion by 5.
45 Magic Accuracy Bonus
Increases magic accuracy by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Automaton Physical Attack and Defense Bonus
Increases automaton physical attack, ranged attack, and physical defense by 15.
80 Automaton Physical Accuracy and Physical Evasion Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 10.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Automaton Elemental Capacity Bonus
Increases the automaton's elemental capacity for attachments by 2.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 10.
180 Physical Attack Bonus
Increases physical and ranged attack by 9.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Evasion Bonus
Increases physical evasion by 12.
245 Physical Accuracy Bonus
Increases physical and ranged accuracy by 11.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Evasion Bonus
Increases magic evasion by 8.
320 Magic Accuracy Bonus
Increases magic accuracy by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Automaton Phys. Atk. and Def. Bonus
Increases automaton physical attack, ranged attack, and physical defense by 23.
405 Automaton Phys. Acc. and Eva. Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 15.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 8.
500 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 15.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Martial Arts Effect
Decreases hand-to-hand delay by 5.
605 Physical Attack Bonus
Increases physical and ranged attack by 12.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Evasion Bonus
Increases physical evasion by 16.
720 Physical Accuracy Bonus
Increases physical and ranged accuracy by 14.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Evasion Bonus
Increases magic evasion by 10.
845 Magic Accuracy Bonus
Increases magic accuracy by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Automaton Phys. Atk. and Def. Bonus
Increases automaton physical attack, ranged attack, and physical defense by 30.
980 Automaton Phys. Acc. and Eva. Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 20.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 10.
1125 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 20.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Automaton Elemental Capacity Bonus
Increases the automaton's elemental capacity for attachments by 2.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Attack Bonus
Increases physical and ranged attack by 15.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Evasion Bonus
Increases physical evasion by 20.
1445 Physical Accuracy Bonus
Increases physical and ranged accuracy by 18.
1530 Magic Evasion Bonus
Increases magic evasion by 13.
1620 Magic Accuracy Bonus
Increases magic accuracy by 13.
1710 Automaton Phys. Atk. and Def. Bonus
Increases automaton physical attack, ranged attack, and physical defense by 38.
1805 Automaton Phys. Acc. and Eva. Bonus
Increases automaton physical accuracy, ranged accuracy, and physical evasion by 25.
1900 Automaton Mag. Atk. and Def. Bonus
Increases automaton magic attack and magic defense by 13.
2000 Automaton Mag. Acc. and Eva. Bonus
Increases automaton magic accuracy and evasion by 25.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Dancer[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 6.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 6.
20 Physical Evasion Bonus
Increases physical evasion by 9.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 9.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 3.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Maximum Finishing Moves Bonus
Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Critical Damage Bonus
Increases critical damage dealt by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Skillchain Bonus
Increases skillchain damage by 2%.
180 Physical Defense Bonus
Increases physical defense by 9.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 9.
245 Physical Evasion Bonus
Increases physical evasion by 14.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 14.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 3.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Critical Damage Bonus
Increases critical damage dealt by 2%.
500 Skillchain Bonus
Increases skillchain damage by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Dual Wield Effect
Reduces attack delay by 5% when a weapon is equipped in each hand.
605 Physical Defense Bonus
Increases physical defense by 12.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 12.
720 Physical Evasion Bonus
Increases physical evasion by 18.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 18.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 3.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Critical Damage Bonus
Increases critical damage dealt by 2%.
1125 Skillchain Bonus
Increases skillchain damage by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Maximum Finishing Moves Bonus
Increases the maximum number of finishing moves that may be stored by 2. Up to 5 finishing moves may be consumed at once.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 15.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 15.
1445 Physical Evasion Bonus
Increases physical evasion by 23.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 23.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Subtle Blow Effect Bonus
Increases "Subtle Blow" effect by 4.
1900 Critical Damage Bonus
Increases critical damage dealt by 2%.
2000 Skillchain Bonus
Increases skillchain damage by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Scholar[]

Job Points
Needed
Name
Effect
5 Magic Defense Bonus
Increases magic defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 5.
20 Magic Evasion Bonus
Increases magic evasion by 6.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 6.
45 Dark Magic Skill Bonus
Increases dark magic skill by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 5.
80 Elemental Magic Skill Bonus
Increases elemental magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants eight new magic spells.

Changes the weather around target party member to the corresponding type of weather.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Healing Magic Skill Bonus
Increases healing magic skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Magic Burst Damage Bonus
Increases magic burst damage by 3%.
180 Magic Defense Bonus
Increases magic defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 8.
245 Magic Evasion Bonus
Increases magic evasion by 9.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 9.
320 Dark Magic Skill Bonus
Increases dark magic skill by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 8.
405 Elemental Magic Skill Bonus
Increases elemental magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Healing Magic Skill Bonus
Increases healing magic skill by 8.
500 Magic Burst Damage Bonus
Increases magic burst damage by 3%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Stratagem Recast Time
Reduces stratagem recast time by 15 seconds per 1 charge point.
605 Magic Defense Bonus
Increases magic defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 10.
720 Magic Evasion Bonus
Increases magic evasion by 12.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 12.
845 Dark Magic Skill Bonus
Increases dark magic skill by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%
910 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 10.
980 Elemental Magic Skill Bonus
Increases elemental magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Healing Magic Skill Bonus
Increases healing magic skill by 10.
1125 Magic Burst Damage Bonus
Increases magic burst damage by 3%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spells
Grants eight new magic spells.

Deals corresponding elemental damage that gradually reduces a target's HP. Damage dealt is greatly affected by the weather.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 13.
1445 Magic Evasion Bonus
Increases magic evasion by 15.
1530 Magic Accuracy Bonus
Increases magic accuracy by 15.
1620 Dark Magic Skill Bonus
Increases dark magic skill by 13.
1710 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 13.
1805 Elemental Magic Skill Bonus
Increases elemental magic skill by 13.
1900 Healing Magic Skill Bonus
Increases healing magic skill by 13.
2000 Magic Burst Damage Bonus
Increases magic burst damage by 4%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Geomancer[]

Job Points
Needed
Name
Effect
5 Magic Defense Bonus
Increases magic defense by 4.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Magic Attack Bonus
Increases magic attack by 6.
20 Magic Evasion Bonus
Increases magic evasion by 7.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus
Increases magic accuracy by 7.
45 Geomancy Skill Bonus
Increases geomancy skill by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Handbell Skill Bonus
Increases handbell skill by 5.
80 Elemental Magic Skill Bonus
Increases elemental magic skill by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to an enemy.

Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Dark Magic Skill Bonus
Increases dark magic skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Magic Damage Bonus
Increases magic damage by 3.
180 Magic Defense Bonus
Increases magic defense by 6.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Magic Attack Bonus
Increases magic attack by 9.
245 Magic Evasion Bonus
Increases magic evasion by 11.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Magic Accuracy Bonus
Increases magic accuracy by 11.
320 Geomancy Skill Bonus
Increases geomancy skill by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Handbell Skill Bonus
Increases handbell skill by 8.
405 Elemental Magic Skill Bonus
Increases elemental magic skill by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Dark Magic Skill Bonus
Increases dark magic skill by 8.
500 Magic Damage Bonus
Increases magic damage by 3.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new magic spell.

Steals an enemy's MP. Ineffective against undead.

605 Magic Defense Bonus
Increases magic defense by 8.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Magic Attack Bonus
Increases magic attack by 12.
720 Magic Evasion Bonus
Increases magic evasion by 14.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Magic Accuracy Bonus
Increases magic accuracy by 14.
845 Geomancy Skill Bonus
Increases geomancy skill by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Handbell Skill Bonus
Increases handbell skill by 10.
980 Elemental Magic Skill Bonus
Increases elemental magic skill by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Dark Magic Skill Bonus
Increases dark magic skill by 10.
1125 Magic Damage Bonus
Increases magic damage by 3.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 New Spells
Grants six new magic spells.

Deals corresponding elemental damage to enemies within area of effect.

Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Magic Defense Bonus
Increases magic defense by 10.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Magic Attack Bonus
Increases magic attack by 15.
1445 Magic Evasion Bonus
Increases magic evasion by 18.
1530 Magic Accuracy Bonus
Increases magic accuracy by 18.
1620 Geomancy Skill Bonus
Increases geomancy skill by 13.
1710 Handbell Skill Bonus
Increases handbell skill by 13.
1805 Elemental Magic Skill Bonus
Increases elemental magic skill by 13.
1900 Dark Magic Skill Bonus
Increases dark magic skill by 13.
2000 Magic Damage Bonus
Increases magic damage by 4.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Rune Fencer[]

Job Points
Needed
Name
Effect
5 Physical Defense Bonus
Increases physical defense by 5.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 7.
20 Physical Evasion Bonus
Increases physical evasion by 8.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
45 Magic Defense Bonus
Increases magic defense by 8.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Evasion Bonus
Increases magic evasion by 10.
80 Magic Accuracy Bonus
Increases magic accuracy by 5.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Enh. Magic Received Duration
Increases the duration of enhancing magic effects received by 10%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 5.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Inquartata Effect
Increases parrying chance by 2%.
180 Physical Defense Bonus
Increases physical defense by 8.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 11.
245 Physical Evasion Bonus
Increases physical evasion by 12.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 12.
320 Magic Defense Bonus
Increases magic defense by 12.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Evasion Bonus
Increases magic evasion by 15.
405 Magic Accuracy Bonus
Increases magic accuracy by 8.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 8.
500 Inquartata Effect
Increases parrying chance by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 New Spell
Grants a new spell.

Grants the ability to occasionally attack twice.

605 Physical Defense Bonus
Increases physical defense by 10.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 14.
720 Physical Evasion Bonus
Increases physical evasion by 16.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 16.
845 Magic Defense Bonus
Increases magic defense by 16.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Evasion Bonus
Increases magic evasion by 20.
980 Magic Accuracy Bonus
Increases magic accuracy by 10.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 10.
1125 Inquartata Effect
Increases parrying chance by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Enh. Magic Received Duration
Increases the duration of enhancing magic effects received by 10%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 13.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 18.
1445 Physical Evasion Bonus
Increases physical evasion by 20.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 20.
1620 Magic Defense Bonus
Increases magic defense by 20.
1710 Magic Evasion Bonus
Increases magic evasion by 25.
1805 Magic Accuracy Bonus
Increases magic accuracy by 13.
1900 Enhancing Magic Skill Bonus
Increases enhancing magic skill by 13.
2000 Inquartata Effect
Increases parrying chance by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).
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