|Abyssea - Tahrongi||80~|
| A, T(H)|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
- Located in the mountain pass between F-10 and G-10.
- Ability to spawn may be subject to certain conditions which are yet unknown.
- Possess a rainbow colored core, indicating them as non-elemental with none of the similiar strengths or weaknesses of other enemies in the Empty family.