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|This article is only a guide. Information expressed in a guide is usually more opinion than fact and should be taken as such. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. However, there may be differing opinions than those expressed in a guide. |
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Lure of the Wildcat All Four Nations Walkthrough
The mercenary company "Salaheem's Sentinels" has asked you to help recruit new members.
There are four total related quests, that each provide similar invitation cards.
1. Talk to starter NPC for a cutscene that starts the quest; the quest will activate, regardless of how you answer the initial question.
2. You will receive the Sentinel Badge key item when starting the quest. Go to each and every one of the NPCs in the list below and talk to them. The first time you speak to each of these NPCs, a message will display that your badge "flashes brightly", and the NPC will have something to say about the land of the Near East, Aht Urhgan.
3. Go around to the four different zones in town and talk to all of the NPCs in the list. You don't have to do this at any specific time, or in any order; they all do need to be talked to before you can complete the quest.
4. Once you talk with all the NPCs in the list, return to the starter one and speak with them again. They will take back the depleted badge and provide your reward of the Invitation Card key item, finishing the quest in your quest log for that nation.
5. Invitation Cards can be traded to Naja Salaheem for Imperial Currency after completing Immortal Sentries. You can only trade all your collected Invitation cards or refuse. You get the title Wildcat Publicist.
Amount of Invitation Cards
Note that Rank 2 for San D'Orians or advancement to Mission 2-3 for Windurstians and Bastokers is required to enter the Chateau d'Oraguille. 5 of the NPCs for the Lure of the Wildcat quest are there, and thus access to it is required to get the Mythril piece as a reward.
Sentinel Badges are Key Items. Choosing 'yes' in the 'Examine' dialog in Key Items brings up a list of map locations of the NPCs to speak to, although of course there may be other NPCs not related to this quest at those locations.
This Quest requires Promathia.
Note: After completing Lure of the Wildcat in Bastok, San d'Oria, Jeuno, or Windurst, and completing Aht Urhgan Mission 2, the quest givers in those cities will teleport you to Aht Urhgan Whitegate when you trade them 300 gil.
Metalworks (All NPC's located on upper level)
- Invincible Shield (G-8) Located near the entrance to Cid's Lab; Provides information on Ballista
- Raibaht (G-8) Located in Cid's Lab
- Manilam (G-7) Located north of the elevators.
- Kaela (I-8) Located on the outside area between the Windurst and Jeuno Consulates (Displays the stellar map)
- Ayame (K-7) Located in the Northeast corner in the Cannonry
- Vaghron (H-9) Located against Western wall near the South Gate (Provides monster family opposition and predation info)
- Griselda (H-5) Merchant for the Bat's Lair Inn
- Deidogg (H-6) Located on Ore Street (lower level) in between Bat's Lair Inn and Deegis's Armour
- Echo Hawk (I-7) Located on Ore Street (lower level) below Boytz's Knickknacks
- Goraow (I-6) Located at the top of the staircase on Ore Street
Windurst Waters (North map)
From south to north, on the Windurst Waters North map:
Clockwise starting at the Auction House:
East to west start from the Airship building:
San d'Oria NPCs
- Daggao (K-6) Galka located in the Lion Springs Tavern
- Authere (J-9) Located East of the Auction House, Elvaan child
- Femitte (I-8) Located under a tree in the Northwest of Victory Square
- Rouva (I-8) Located under a tree in the Northwest of Victory Square
- Deraquien (G-8) Located at Southern entrance of Watchdog Alley
- Maloquedil (J-8) Located northeast of the fountain
- Anilla (J-8) Located north of the fountain
- Giaunne (I-9) Located next to the fountain on the west side
- Phairupegiont (H-8) Located by the moat to the North of the Windurst Consulate
- Bertenont (E-4) Located on the upper walkway to the Northeast of the Royal Armoury
- Crooked Arrow (G-8) Located at the top of the stairs to the Auction House
- Adolie (G-7) Located inside the palace in the ground floor Western Guard Post
- Yavoraile (I-6) Located inside the palace in the ground floor Eastern Dining Hall
- Muhoho (H-7) Located on the 2nd floor of the Palace on the balcony overlooking the street
- Albiona (H-9) Located at the bottom of the stairs to the Quadrangle
- Sagheera (I-8) Located on upper level near Windurst airship entrance
- Rinzei (I-8) Located on upper level just to the West of Sagheera
- Karl (all three kids show badges) (H-8) Located on upper level to the West of the Southern Auction House stairs
- Shami (H-8) Located on upper level behind the Northern Auction House stairs
- Red Ghost (G-8) Located in between San d'Oria and Bastok airship entrances, roaming Galka
- Gurdern (G-10) Located across from the Chocobo Stables
- Naruru (H-10) Located inside Merchant's House to the Southwest of Market Bridge
- Bluffnix (H-9) Located inside Muckvix's (Gobbie bag quest giver)
- Saprut (I-7) Located on top of Northern end of Auction House
- Sutarara (J-7) Located inside a guest room in the Neptune's Spire Inn
- Renik (H-9) Located across the street Northeast of the Goddess Temple
- Hinda (H-9) Located inside the Goddess Temple
- Luto Mewrilah (G-8) Located on street Northwest of the Goddess Temple under stone archway
- Shiroro (G-8) Located inside first House to the Northwest of Luto Mewrilah.
- Sibila-Mobla (G-7) Located outside M&P's, roaming Tarutaru child