A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Nightmare inflicts area of effect Sleep and Bio. Bio damage does not wake players from sleep. Other sources of physical damage do not seem to wake players up, although direct magical damage may. Curative spells and abilities will as well.
Will use Draw-In (single target, on person with hate) before it uses Nightmare.