||1|| A, T(S), L|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
- Spawns roughly every 10-15 minutes at D-6/D-7 Among the Plateau Hare
- Whirl Claws can take 1-3 shadows and can hit for 700+.
- Foot Kick can critical for upwards of 1000+ damage.
- Melee attacks hit for 200-400+.
- Uses Wild Carrot with a normal delay and can heal upwards of 4000 HP.
- It is advisable to kite Marvin around a stone fence for about 30 seconds after he uses Wild Carrot.
- Very Easy to stun, if your stunner is paying attention.
- Other rabbits will link with him, and there are plenty in the area.
- Seems to have Rapid Enmity Decay.