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Strategies and information in guides may not work for everyone.

Map of the Elshimo Regions

Map of Norg

Received upon entering Norg after defeating the Shadow Lord during Mission 5-2.

Map of Sea Serpent Grotto

Ghasts and Ironshells drop the chest key. You can just camp right outside Norg for the key. Once you get your key, run inside Norg and grab a silver beastcoin. Then take a chocobo back out to get to the entrance of Sea Serpent Grotto(or walk through with Sneak) then re-enter (helps having HP in Norg). To get to the Silver Shavings door just make all lefts once your inside until you get to the lake. Theres two Chest points on the path left from the lake. Check there before going through the door. (Thank you Hajimesaitou) For more comprehensive Treasure Chest locations, see here[1].

Map of Ifrit's Cauldron

Received after opening your first coffer in this area. (Volcano Wasps drop the coffer keys) .

Map of Attohwa Chasm

Optained from the quest One Good Deed?. After talking to Chipmy-Popmy (Port Windurst C-8), you need to go to the Manaclipper in Bibiki Bay. The clipper does three tours. You want the tour that goes out to Purgonorgo Isle. Once on the Isle follow the path to H-9 near the center of the isle. There is a ???. This will pop multiple (6-8) Peerifools (Mandragora type mobs). Once defeated, examine the ??? again for a cutscene and the key item "Deed to Purgonorgo Isle". Go back to Chipmy for another cutscene. Now you need to track down one of the Mithran Trackers in Attohwa Chasm. You actually have to zone into Boneyard Gully. Attohwa Chasm, even with a map is very confusing. Mobs in the center of the map (chasm/mountain area) con TW to lvl 59. Mobs in the eastern part of the map con TW-EP (most EPs are in the lower South-East corner) to lvl 59. Mobs in the western part of the map con VT-IT+ to lvl 59. You need to go through all three areas to get to the Gully. Enter Attohwa Chasm from the Maze of Shakhrami. Follow the path to the chasm. Cross the bridge (very important) and follow the path. In H-10 there is a dead end. You want to head east, not west. This will take you into the lower leveled eastern side of the map. Follow the mountain side north to I-8. There is a cave to take you back into the mountain/chasm area. Follow the path (there is another dead end shortly into the area, head south not west). The path winds in all directions and takes you all over the chasm. In G-7 there is another dead end, head north, not east. You will cross three bridges before you get to the end. Be very careful once you see the tunnel exit. Antlions come very close to the mountain. I used sneak/invis and followed the mountain north again. At F-6, there is another tunnel entrance. Follow this tunnel, one bridge to the Boneyard Gully zone, in the eastern part of square, G-6. Once you zone, you will have another cutscene. After the cutscene, you receive the key item, Map of the Attohwa Chasm. Return to Chipmy-Popmy for another cutscene and 2100 gil.

This Quest requires Chains of Promathia.

Map of Bastok Region

Sold by Elesca (Northern San d'Oria), Mhoji Roccoruh (Port Windurst), Pehki Machumaht (Windurst Woods), Rex (Port Bastok) and Violitte (Southern San d'Oria ) for 200g.

Map of Beadeaux

Sold by Rex (Port Bastok) and Karine (Bastok Markets) for 3000g.

Map of Bibiki Bay

Sold by Ludwig (Mhaura) for 3000g.

Map of Bostaunieux Oubliette

Obtained from the quest The Sand Charm. Blandine (I - 9 - Mhaura) is looking for her missing husband who took the ship to Selbina. Talk to her and then to Grimr and Zexu outside on the dock, and finally to Celestina. She mentions her missing father was wearing a sand charm. Get on the boat and fight Crossbones for the rare sand charm drop. Bring it back for your reward.

Map of Carpenters' Landing

Sold by Elesca (Northern San d'Oria) and Violitte (Southern San d'Oria) for 3000g.

Map of Castle Oztroja

Sold by Mhoji Roccoruh (Port Windurst) and Pehki Machumaht (Windurst Woods) for 3000g.

Map of Crawlers' Nest

Obtained from the quest An Explorer's Footsteps. The Mayor of Selbina, Abelard, wants you to find stone monuments left by a certain adventurer and copy their writings to clay. He gives you a lump of selbina clay.

How the quest works

When you talk to Abelard, he gives you a piece of clay and you are requested to bring imprints of stone monuments from around Vana'diel. These are found in all the outdoor areas, not in dungeons. Trade the clay to the monument to get an imprint, take the imprint back to Abelard and repeat for the other monuments. There are 17 monuments in total. You will receive money for each of them depending on the difficulty, and once you have done 15, you automatically receive a map for Crawlers Nest. After you get the map, you can receive the clay again for the next monument. But since you are likely to want the Crawlers Nest map before you are a high enough level to get the last two imprints (from Batallia and Sauromugue), I recommend this strategy. (Note: to get the map you do not need to get clay imprints from Batallia Downs or Sauromugue Champaign, but you may continue the quest to get the gil after you receive the map)

The Monuments

The stone monuments are listed in chronological order:

South Gustaberg (K-10)

  • Reward - 800gil

North Gustaberg - Head northeast of Dangruf Wadi to the stream of the waterfall. The monument lies in the cave behind the falls.

  • Reward - 3000 gil

Konschtat Highlands (G-7) - Found in a small cave.

  • Reward - 1000gil

East Ronfaure Monument (G-11)

  • Reward - 800gil

Jugner Forest (H-12) - 2 tigers guard the cave to the stone.

  • Reward - 1000gil

Rolanberry Fields (K-11) - Beware of Evil Weapons

  • Reward - 3000gil

Batallia Downs - Found on the island to the south(enter through Eldieme Necropolis).

  • Reward - 10,000gil

West Ronfaure (I-10) - Hidden amongst the ruins.

  • Reward - 800gil

Valkurm Dunes (E-9) - Found in the back of a cave on the west side of Whitebone Sands.

  • Reward - 1000gil

Pashow Marshlands (F-6)

  • Reward - 1000gil

La Theine Plateau (J-7), Go down the gorge at H7 and follow the cave roads to the monument

  • Reward - 1000gil

Sauromugue Champaign (I-9), Accessible by going thru Garlaige

  • Reward - 6000gil

Meriphataud Mountains (J-10)

  • Reward - 1000gil

Tahrongi Canyon (E-5)

  • Reward - 1000gil

West Sarutabaruta (G-9)

  • Reward - 800gil

East Sarutabaruta (K-6)

  • Reward - 800gil

Buburimu Peninsula (J-5)

  • Reward - 1000gil

Map of Dangruf Wadi

Obtained from the quest The Bare Bones. Degenhard (Bastok Markets H-10), wants you to bring him the item that is the secret of his healthy life. Bring him a bone chip and he will give you the map.

Map of Davoi

Sold by Elesca (Northern San d'Oria) and Violitte (Northern San d'Oria) for 3000g.

Map of Delkfutt's Tower

Imasuke (Port Jeuno E-6) wants a Kaiser Sword. This drops from Dancing Weapons in Qufim.

Map of Dynamis

Maps can now be purchased from the goblin NPC that sells the Dynamis key item (for example Lootblox in Davoi) (you will have to purchase each area's map separately. Map costs vary - city maps seem to be 10,000 gil. Other dynamis maps are up to 25,000 gil.

Map of Eldieme Necropolis

Sold by Promurouve (Lower Jeuno) for 3000g.

Map of Fei'Yin

Otained from the quest A Smudge on One's Record. Hariga-Origa (Windurst Waters F-8) asks for a Slime Oil, which drops from various slime creatures, and a frost turnip, which can be bought at the Culinary Guild. Bringing him these gets you a Map of Fei'Yin and also 3,000 Gil.

Map of Garlaige Citadel

Sold by Promurouve (Lower Jeuno) and Rusese (Upper Jeuno).

Map of Ghelsba Region

Sold by Elesca (Northern San d'Oria) and Violitte (Southern San d'Oria) for 600g.

Map of Giddeus

Sold by Merchants: for about 600 gil Mhoji Roccoruh (Windurst Port) Pehki Machumaht (Windurst Woods)

Map of Gusgen Mines

Speak with Gudav (H-5) in Port Bastok. He tells you that the boss of the construction site has gone missing, along with his faithful pet hound. He wants you to find him, or bring back proof of what befell him. Find a dog collar by either killing the Black Wolf in North Gustaberg which spawns at night time, or buy it at the Auction House and bring it back to Gudav.

Map of the Horutoto Ruins

Obtained from the quest Glyph Hanger Hariga-Origa at Windurst Waters (F-8) sends you out to talk with Ipupu in West Sarutabaruta. Talk with him and return and you will get a map of the ruins. The Optistery is in Windurst Waters. It is easy to find, it's on your map. The Optistery is made up of two towers, an east and a west tower. Hariga-Origa is in the WEST tower, he is the FIRST NPC you will see when you walk in the door. Once you talk to him and he gives you the quest, you will need to go to West Sarutabaruta. The tower (as already posted) is halfway between I-8 and J-8. There are two NPCs in this tower, Ipupu is one of them.

Map of Jeuno Region

Sold by Merchants: for about 600 gil Elesca (Northern San d'Oria) Karine (Bastok Markets) Ludwig Mhaura) Mhoji Roccoruh (Port Windurst) Pehki Machumaht (Windurst Woods) Promurouve (Lower Jeuno) Rex (Port Bastok) Violitte (Southern San d'Oria)

Map of Korroloka Tunnel

Sold by Ashu Bolkhomo (Rabao) Notes: Cost: 3,000 gil

Map of Kuftal Tunnel

25. Map of Kuftal Tunnel - Can be obtained in Coffers, Robber crabs have the most common drop for the key.

Map of Kuzotz Region

26. Map of Kuzotz Region - Sold by Merchants: Ashu Bolkhomo (Rabao) Notes: Cost: 3,000 gil

Map of Li'Telor

27. Map of Li'Telor - Sold by Merchants: for about 3000 gil Ludwig (Mhaura)

Map of Ordelle's Caves

28. Map of Ordelle's Caves - Sold by Merchants: for about 600 gil Elesca (North San d'Oria) Violitte (San d'Oria South)

Map of Palborough Mines

29. Map of Palborough Mines - Sold by Merchants: for about 600 gil Karine (Bastok Markets)

Map of Qufim Island

30. Map of Qufim Island - Sold by Merchants: for about 3000 gil Promurouve (Jeuno Lower) Rusese (Jeuno Upper)

Map of Ranguemont Pass

31. Map of Ranguemont Pass - Selbina Starting NPC: Thunder Hawk - Thunder Hawk wants you to rescue two merchants who were kidnapped by Quadav. They are being held at the jail in Beadeaux. To get into the jail cell, you first need to get a Quadav Charm. This drops from De'Vyu Headhunter. Once you get the item, take it to the jail door at I-8. This triggers a cut scene. Return to Thunder Hawk with what you learned. He will reward you with 3,000 Gil and a Map of Ranguemont Pass.

Map of King Ranperre's Tomb

32. Map of Ranperre's Tomb - North San d'Oria Start NPC: Aurege (F - 3) - Speak with Aurege in North San d'Oria he will explain his problem and tell you that he needs to speak with Varchet. Varchet can be found in San d'Oria South near the fountain in the NE corner. Speak with Varchet and he will agree to help you only if you win against him gambling. Gamble with him until you win. Once you do, return to Aurege and receive your reward.

Map of Maze of Shakhrami

33. Map of Maze of Shakhrami - Sold by Merchants: for about 600 gil Mhoji Roccoruh (Windurst Port) Pehki Machumaht (Windurst Woods)

Map of Tavnazia

34. Map of Tavnazia - Tavnazian Stronghold Starting NPC: Elysia (G - 10) - Elysia (G-10) wishes you to recover a hairpin she thinks she may have dropped while shopping. She can be found as you enter the circular room with the bridge by following the path to the right and entering the 2nd hall on your right. After speaking with her, go back the way you came, take another right and follow the ramp up. There is a door just to your right as reach the top of the ramp, go through it, and up the next ramp at the end of the hall. Hang yet another right, follow the path all the way south. At the end of this corridor is a small chamber (K-8/9). Examine the ??? on the ground near Korbi-Marobi. Return to Elysia. She now wishes you to distract Pradiulot while she prays. He can be found at the west end of the altar/bridge room at H-9. Speak with him, and after a brief cutscene, you will be rewarded with the map of the Tavnazia.

This Quest requires Promathia

As well this gives the maps of Misareaux Coast, Lufaise Meadows, and the Tavnazian Stronghold.

Map of the The Boyahda Tree

35. Map of the Boyahda Tree - Can be obtained in Coffers Key Item : Bark Spiders drop the coffer key.

Map of the Labyrinth of Onzozo

36. Map of the Labyrinth of Onzozo - Can be obtained in Chests/Coffers Key Item.

Map of the Northlands Area

37. Map of the Northern Regions - Chateau d'Oraguille Starting NPC: Chalvatot - You need to examine Queen Leaute's Grave in Chateau d'Oraguille and then talk to Chalvatot, who is nearby, to get the quest. He wants you to get a Derfland Humus to help him maintain the Queen's garden. This drops from Doom Scorpions in the Crawler's Nest.

Map of the Quicksand Caves

38. Map of the Quicksand Caves - Can be obtained in Chests/Coffers Key Item.

Map of the San d'Oria Area

39. Map of the San d'Oria Area - Sold by Merchants: for about 200 gil Karine (Bastok Markets) Ludwig (Mhaura) Mhoji Roccoruh (Windurst Port) Pehki Machumaht (Windurst Woods) Promurouve (Jeuno Lower) Rex (Port Bastok)

Map of Toraimarai Canal

40. Map of Toraimarai Canal - Mhaura Starting NPC: Rycharde (I - 8) - After completing the Unending Chase quest, talk to him again. He gives you a pizza to deliver to Valgeir in Selbina. Deliver the pizza and return back to tell Rycharde what they guy thinks about his food and he gives you the map.

Map of Uleguerand Range

41. Map of Uleguerand Range - San d'Oria Port Starting NPC: Antreneau (G - 7) - To activate this quest you need to go to South San d'Oria, G-7, go on the 2nd floor of the house, read the diary a couple of times until you have read up to page 4. After that head back to Port San d'Oria and talk to Antreneau in the Rusty Anchor Pub who will say that the map for Uleguerand Range is top secret and his nephew has gone there to investigate the mountains. He asks you to find his nephew and tell him he wishes him back soon. Now you have the quest and now you need a Moblin Hotrok. Moblin Hotrok is dropped by Moblin Ashman in Oldton Movalpolos. When you have to rock, go to Uleguerand Range. Now for the hardest part.What you are looking for in Uleguerand Range is a ??? at about the position of F-9, as F-9 seems very easy to get to, this is NOT the case, the position is among the cave ledges you can't reach from the entrance, what you now have to do is run all around Uleguerand Range to the top of it. For this will Sneak and Invisible be needed for anyone who attempts doing this as the mobs here starts con at Easy Prey to Tough at the entrance for lv65. Higher up things start con IT and at the highest point there will be mobs that are IT++ for lv75 also. Also there is a monster type here that sees through Sneak and Invisible, with carefullness you can avoid them. DO NOT and I repeat, do NOT jump down holes on the way. Brontotaur, Tyrannotaur and Molech is the mob that sees through, if I forgot another name they have, you should recognize it nontheless. Once you are at the top, start walk towards F-9 and you will see two slopes, if you face so you can see both, the right one is where you will be sliding down. As if the hard part was to reach this point, the hardest is now to slide correctly and either find a hidden hole on the slope to reach the caverns, or land on the platform down below, which by the way is VERY difficult to see til its almost to late. The left ledge of the slope is where you should go, but not completely into the ledge. When you reach either the hole (which you wont see til you fall through) or manage to and on the platform, walk around inside the caves and look for the ???. Trade the Moblin Hotrok and you will get a cutscene. After cutscene you get the map and quest complete.

Map of Vollbow Region

42. Map of Vollbow Region - Ashu Bolkhomo (Rabao) Notes: Cost: 3,000 gil

Map of the Windurst Area

43. Map of the Windurst Area - Sold by Merchants: for about 200 gil Elesca (North San d'Oria) Karine (Bastok Markets) Ludwig (Mhaura) Pehki Machumaht (Windurst Woods) Promurouve (Jeuno Lower) Violitte (San d'Oria South)

Map of Zeruhn Mines

44. Map of Zeruhn Mines - Sold by Merchants: for about 200 gil Karine (Bastok Markets)

Map of Castle Zvahl

Jeuno Ru'Lude Gardens Start NPC: Radeivpart (H - 9)

Radeivpart asks you to bring him a Flame Degen. This can be bought at AH, dropped, or Crafted (Alchemy). The prize is a map of Zvahl Castle.

Map of Oldton Movalpolos

Found when opening your first treasure chest in Oldton Movalpolos.

Mobs that drop chest keys include:

Map of Den of Rancor

Found in Den of Rancor coffers. (I picked this one will on out way to the sacrificial camber for ZM4, so I'm not sure what drops the key.)

Map of Temple of Uggalepih

Found when opening your first coffer in the Temple of Uggalepih. For this one, the easy way to get the coffer key is to kill Temple Bees.

Map of Pso'Xja

This one is a chest, but it is a bit challenging to get to the "right treasure chest" for anyone below level 69, as the chest turns into a monster if you come close to it. Note that the Treasure Chest monsters of Pso'Xja do not drop chest keys 100% of the time, like mimics spawned by failed pick attempts by thieves.

The right tower to go to is the one with no level cap, near the Ranguemont Pass zone at G-9. Once inside you need to get the blue and green bracelet, both key items, to open the corresponding doors deeper inside. I used this map when i was there, and this one was really a big help--> Getting the key items is not that easy. Once you target the green or blue ???, the room will be locked and 2 NM idols will spawn. They will use Invincible every 2 minutes. Dont be afraid if they use it because if one idol uses invincible, the other one will be vulnerable, so just switch targets when they use invincible.

Once you get the key items, look for the right treasure chest. The chests can appear, alone in a room, or in the same room as a mimic, at any of the locations marked on A chest that does not appear on this map is almost certainly a mimic. At locations where both a mimic and a chest can spawn, it is currently unknown if one can consistently pick the non-mimic using only in-game information. At (H-9) on the second floor, in one instance, the right chest (from the door, facing south into the room) was real, the left a mimic. However, this does not necessarily reveal a pattern.

A thief can attempt to pick the chest, or many of the enemies appearing in the uncapped area can drop the chest key.

See Also

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