HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.
|Hunt Registry||Elusiveness||Ferocity||Required Scylds||Rewarded Scylds||Evolith||Evolith|
||6||7||0||25||Blue Magic: Magic Attack Bonus +2~3||4~6|
Martinet is the French word for a small whip used to punish children; the word reputedly derives from Jean Martinet, Inspector General of Louis XIV's army, who was a brutal drillmaster and was the first to institute a standardized system to transform conscripts into a disciplined fighting force via the use of constant drills.