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Misareaux Coast

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Table of Contents
Zone Information
Area Name Misareaux Coast
Type Outdoors
Maps
Map Acquisition Quest
Miscellaneous Chocobo Icon Adventuring Fellow Icon Tractor Icon
Hobbies

Ffxi gld 01

Ffxi hby 04

Weather

Trans Dark

Trans Lightning

Trans Wind

Region Tavnazian Archipelago
Expansion Chains of Promathia
Requirements Distant Beliefs
Restrictions None
Background music "A New Horizon - Tavnazian Archipelago"
Monstrosity MONSmallMONMediumMONLarge
Notes Home Point #1. G-5
Description

The coastline of the Tavnazian Archipelago - a tiny island off the west coast of Quon which was once home to the proud nation of Tavnazia. Before the Great War, this region was actually a peninsula connected with the mainland. However, a devastating explosion believed to be caused by a secret weapon of the beastmen resulted in the disintegration of a large portion of the surrounding landscape. The explosion also sent the nation's capitol, a city built on the profits of its thriving trade business, into ruin. The remnants of the beastmen army remain in control of the archipelago, and until now, it was thought that none of the former inhabitants had survived.

MisareauxCoast-Pic
Connections

Riverne - Site #A01 at (D-6) (via Dilapidated Gate at F-7).
Riverne - Site #B01 at (D-6) (via Dilapidated Gate at F-7).
Qufim Island at (E-6) (via Swirling Vortex)
Sacrarium at (G-4)
Lufaise Meadows at (L-7)
Tavnazian Safehold at (K-8, K-10)

Involved in Quests/Missions

Quest Type Starter Location
Knocking on Forbidden Doors General Enaremand    Tavnazian Safehold J-7
Return to the Depths General Ayame    Metalworks K-7
The Call of the Sea General Anteurephiaux    Tavnazian Safehold J-8
X Marks the Spot General Despachiaire    Tavnazian Safehold K-10
Mission Nation Starter Location
An Eternal Melody Promathia 2-4 ---    ---
Ancient Vows Promathia 2-5 ---    ---
Sheltering Doubt Promathia 4-1 ---    ---
The Secrets of Worship Promathia 4-3 ---    ---
A Place to Return Promathia 6-2 ---    ---
Flames in the Darkness Promathia 7-2 ---    ---
Calm Before the Storm Promathia 7-4 ---    ---

Other Information

Fish Cap Body of Water
Moat Carp
11 Cascade Edellaine
Dark Bass
33
Gold Carp
56
Tavnazian Goby
75
Takitaro
100
Silver Ring
??
Information
Rafeloux River
Cobalt Jellyfish
5 Sea of Zafmlug
Greedie
14
Quus
19
Fishing Map
MisareauxCoastFishing


Possible Weather Weather Reporter
Trans Dark

Gennoue - Tavnazian Safehold (H-8)

Trans Lightning
Trans Wind
Elemental Map
MisareauxCoastElementals
Item Abundance
Arrowwood Log Warning(22.2%) (Uncommon)
Faerie Apple Warning(22.2%) (Uncommon)
Ash Log Warning(22.2%) (Rare)
Maple Log Warning(22.2%) (Rare)
Walnut Log Unknown (Rare)
Acorn Unknown (Very Rare)
Elm Log Warning(11.1%) (Very Rare)
Oak Log Unknown (Very Rare)
Logging Map
MisareauxCoastLogging

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Goaftrap
50-51 Altdorf's Earring
Flytraps Misareaux-coast NM


Gration
79 Tatami Shield Gigas Misareaux-coast NM


Odqan
50-51 Atlaua's Ring
Bravo's Subligar
Cluster Core
Clusters Misareaux-coast NM


Okyupete
59-60 Shepherd's Chain Rocs Misareaux-coast NM


Upyri
Vampire Boots
Vampire Cloak
Vampire Earring
Vampire Mask
Giant Bats Misareaux-coast NM


Ziphius
60-62 Hospitaler Earring Pugils Misareaux-coast NM


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Air Elemental
During wind weather
49-51 Wind Cluster Elementals 1 A, M
Air Elemental
During wind weather
54-59 Wind Cluster Elementals 1 A, M
Apsaras
Fished up
40-42 Pugils 1 A, H
Atomic Cluster
44-46 Cluster Arm
Cluster Ash
Cluster Core
Clusters 5 A, S, M
Bigclaw
45-48 Crab Shell
High Quality Crab Shell
Land Crab Meat
Silica
Rock Salt Crabs 16 H
Bugard
34-37 Bugard Skin
Bugard Tusk
High-Quality Bugard Skin
Giant Sheep Meat Bugards 11 A, H, Sc
Clipper
Fished up
34-39 Crabs 1 A, H
Crimson Knight Crab
33-36 Crab Shell
Land Crab Meat
Silica
Rock Salt Crabs 4 H
Dark Elemental
During darkness weather
42-44 Dark Cluster Elementals 2 A, M
Dark Elemental
During darkness weather
54-56 Dark Cluster Elementals 2 A, M
Death Jacket
37-40 Beehive Chip
Giant Stinger
Honey
Insect Wing
Bees 7 L, S, Sc
Diatryma
47-51 Diatryma Meat
Giant Bird Feather
Giant Bird Plume
BLU Spell Feather Barrier
Rocs 9 L, S
Fomor Bard
35-37 Spectral Crimson Fomors 2 A, L, H
Fomor Bard
48-50 Spectral Crimson Fomors 2 A, L, H
Fomor Black Mage
37-39 Fomors 1 A, L, H
Fomor Dark Knight
37-39 Fomors 2 A, L, H
Fomor Dark Knight
49-50 Fomors 2 A, L, H
Fomor Dragoon
Assisted by: Fomor's Wyvern (44-49)
48-52 Fomors 1 A, L, H
Fomor Monk
36-38 Fomors 3 A, L, H
Fomor Monk
49-50 Fomors 3 A, L, H
Fomor Ninja
37-39 Fomors 2 A, L, H
Fomor Ninja
48-50 Fomors 2 A, L, H
Fomor Paladin
36-38 Spectral Crimson Fomors 4 A, L, H
Fomor Paladin
48-50 Spectral Crimson Fomors 4 A, L, H
Fomor Ranger
36-38 Fomors 4 A, L, H
Fomor Ranger
48-50 Fomors 4 A, L, H
Fomor Red Mage
48-52 Spectral Crimson Fomors 1 A, L, H
Fomor Samurai
35-37 Fomors 2 A, L, H
Fomor Summoner
Assisted by: Fomor's Elemental (43-49)
49-50 Fomors 1 A, L, H
Fomor Thief
35-37 Fomors 2 A, L, H
Fomor Thief
48-50 Fomors 2 A, L, H
Fomor Warrior
35-37 Fomors 1 A, L, H
Gigantobugard
40-43 Bugard Skin
Bugard Tusk
High-Quality Bugard Skin
Giant Sheep Meat Bugards 29 A, H
Gigas Braver
41-44 Gigas Necklace
Gigas Socks
Maple Shield
Gigas 6 A, L, S
Gigas Catapulter
41-44 Gigas Bracelets
Gigas Necklace
Gigas Socks
Maple Shield
Gigas 6 A, L, S
Gigas Martialist
41-44 Gigas Necklace
Gigas Socks
Maple Shield
Gigas 5 A, L, S
Gigas Warwolf
Assisted by: Gigas's Sheep (34-36)
41-44 Gigas Necklace
Gigas Socks
Maple Shield
Gigas 5 A, L, S
Greater Pugil
Fished up
35-39 Pugils 1 A, H
Grindylow
Fished up
34-49 Crabs 1 A, H
Makara
46-49 Silica
Pugil Scales
Pugils 12 A, H
Mantrap
45-49 Habaneros
BLU Spell Soporific
Flytraps 21 H
Mantrap
Fished up
46-49 Flytraps 1 A, H
Miner Bee
31-34 Beehive Chip
Giant Stinger
Honey
Insect Wing
Bees 19 L, S, Sc
Orcish Bowshooter
41-44 Misareaux Garlic
Tavnazian Sheep Liver
Orcs 7 A, L, S, Sc
Orcish Footsoldier
41-44 Silver Beastcoin Orcs 5 A, L, S, Sc
Orcish Gladiator
41-44 Misareaux Garlic Orcs 4 A, L, S, Sc
Orcish Stonelauncher
43-46 Long Boomerang Orcish Warmachines 4 A, L, S
Orcish Trooper
41-44 Misareaux Garlic Silver Beastcoin Orcs 6 A, L, S, Sc
Overgrown Rose
47-50 Malboro Vine
BLU Spell Bad Breath
Morbols 4 A, H
Seaboard Vulture
83-84 Bird Egg
Bird Feather
Bird Feather Birds 31 H
Tavnazian Sheep
33-37 Giant Sheep Meat
Selbina Milk
Sheepskin
Tavnazian Sheep Liver
Sheep 14 L, S
Thunder Elemental
During lightning weather
42-44 Elementals 3 A, M
Thunder Elemental
During lightning weather
54-56 Elementals 3 A, M
Vampire Bat
42-44 Giant Bats 2 L, H
Wingrats
41-44 Bat Fang
Bat Wing
Fiend Blood
Bat Trios 2 L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

Event Monsters Found Here

Name Family Spawns Notes
Alsha
Spawned Quest: Knocking on Forbidden Doors
Humanoids 1
Bloody Coffin
Spawned Quest: The Call of the Sea
Crabs 1
Boggelmann
Spawned Mission: Calm Before the Storm
Bugards 1
Warder Aglaia
Spawned Mission: A Place to Return
Spheroids 1
Warder Euphrosyne
Spawned Mission: A Place to Return
Spheroids 1
Warder Thalia
Spawned Mission: A Place to Return
Spheroids 1
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
Note: Reive Monsters become aggressive after a player takes one offensive action in Reive.
They stay aggressive until all participating players are KO'd simultaneously, clearing all hate lists.

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