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Monster Rearing

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LittleSheep

Monster Rearing is a feature of Mog Gardens in which players can raise monsters from childhood to maturity. When cared for properly, the monsters can provide the player with items, change appearances, and even confer a global bonus similar to Moghancements.

Eligibility

  • Complete Jingly Dangler
  • Use all gathering activities until they are eligible for, or at, Rank 4.

Once you meet the requirements you can speak to Green Thumb Moogle to begin Release the Fleece. Once you complete the quest line, ending with Cry Not, Caretaker, Monster Rearing will be fully unlocked. You will begin rearing a Sheep named "LittleSheep" by default.

If you obtain KeyItemSakura and the Magic Spoon and complete Chacharoon's Cheer, Rank 2 monsters will be unlocked, and you can now activate "Cheer" bonuses based on mementos you have earned. To change your current Memento Cheer Effect, you must talk to Chacharoon and select talk about cheers.  There will be a shining star cost to change to a new effect.

If you obtain KeyItemSakura and the Fountain and complete Trial of the Chacharoon, Rank 3 monsters will be unlocked, and you can now raise two monsters at once by visiting the Rearing Grounds. Green Thumb Moogle will begin selling Bastore Sardine in his "Rank 3 and 4 monsters" shop.

If you obtain KeyItemSakura and the Magicked Net, Rank 4 monsters will be unlocked.

If you obtain KeyItemSakura's Excellent Adventure and complete Doctor Chacharoon, Rank 5 monsters will be unlocked, and you can raise three monsters at once. Green Thumb Moogle will begin selling San d'Orian Carrot in his "Rank 5 monsters" shop.

If you obtain KeyItemSakura and the Cactus Corps, Rank 6 monsters will be unlocked.

If you obtain KeyItemSakura and the Holy Grail and finish Rowing Together, Rank 7 monsters will be unlocked and you can raise four monsters at once.

Monster Management

  • Talk to Chacharoon to receive a new monster. This can be done once per day (twice at rank 5), but only if you are not already rearing the maximum number of monsters (one per odd-numbered rank).
  • Rank 1 monsters:
    • Sheep
    • Rabbit
    • Treant
    • Lizard
  • Rank 2 monsters:
    • Cockatrice
    • Raptor
    • Eft
  • Rank 3 monsters:
    • Dhalmel
    • Sea Monk
    • Crab
    • Uragnite
    • Colibri
  • Rank 4 monsters:
    • Coeurl
    • Buffalo
    • Slime
  • Rank 5 monsters:
    • Bugard
    • Adamantoise
  • Rank 6 monsters:
    • Bomb
    • Behemoth
  • Rank 7 monsters:
    • Dragon
    • Sabotender
  • Monsters will come with randomly generated names until you give them a new name.
    • The random names are often the same ones you see in Chocobo Racing.
    • Some names are not allowed, such as profane words, "ad", and "gm".
  • In the Personal Growth parental style, monsters will gradually mature every day, though their mood will gradually degrade.
    • All new monsters received are set to this style by default.
  • In the Enjoying the Moment parental style, the monster's growth level will remain constant, even if you feed it.
  • Talking to Chacharoon allows you to change which of your two monsters will be shown in the Mog Garden.
    • Both monsters can be seen in the Rearing Grounds, which can be reached through Chacharoon, Green Thumb Moogle, Mog Dinghy, or walking through the ravine.
  • You may part with your monster permanently using two different methods. You can begin rearing a new monster immediately if you have not already today.
  • Feeding, interacting, or collecting items from substantially-matured monsters has a high chance of obtaining a "memento" from them. Chacharoon gains access to new "Cheers", which will confer a global bonus when activated. Each Cheer has a specific Shining Star cost to activate, and only one Cheer may be active at a time.
    • In addition, Green Thumb Moogle will begin selling additional items according to mementos unlocked.

Monster Care

  • The monster's mood falls on a scale between "succumbing to darkness" and "beaming with pure contentment." It is somewhat difficult to achieve these extreme states, however.
    • An interaction that "strongly resonates" with a monster that is "beaming with pure contentment" will reward you with Shining Stars. Food will not earn you Shining Stars.
      • The status is removed after interacting with the monster, or collecting items from it, or after a day has passed.Exclamation (Note: this statement is not correct. My ram has been "beaming with pure contentment" for 3 days now, after daily "correct" interactions, feeding while wearing the Jubilee Shirt, and collecting items).
    • A monster that is "succumbing to darkness" will render all Mog Garden activities unusable, except for Flotsam. Only the following actions may be performed on a monster in this mood:
      • Use moogle magic to improve the monster's mood. Requires an expenditure of Shining Stars, with the number increasing per use.
      • The monster may be put down.
  • The monster's growth level is represented by 3 stars (with an open star denoting one-half).
    • At Japanese Midnight, a monster on the Personal Growth parental style will grow by 0-0.5 stars. A baby monster at 3 stars will have a chance to evolve into its normal adult form, starting again at 0.5 stars.
      • Monsters with three stages of growth typically do not evolve into their third forms without evolution food.
  • Once per day, you may interact with the monster. Interactions will have an effect on its mood, per the table below.
  • Once per day, you may feed the monster. Certain foods will affect the monster's mood, as per the table below.
    • A fed monster will grow faster than an unfed one, but still no more than 0-0.5 stars per day.
    • Most monsters will "squirm uncontrollably" if you feed it a specific food after reaching a certain growth level. This will randomly cause it to evolve immediately after zoning.
      • Some monsters have two such foods: one will cause it to evolve into its typical adult form, the other into its adult variant form.
      • Evolution by feeding can be achieved while on the Enjoying the Moment parental style. This can be useful for forcing a variant evolution to occur.
      • Monsters can begin squirming at 1.5-2.5 stars, depending on the monster. Since not all minimum squirm levels are known, it is recommended to wait until 2.5 stars before feeding a very expensive item such as Savory Shank.
    • Adult monsters can continue growing until they reach 3 full stars (again). At this point, the Personal Growth parental style will have no effect on either its mood or its growth.
  • Once per day, you may collect items from the monster. This will always "not go over well", unless the monster is "beaming with pure contentment."
  • Memento: Interacting with, feeding, or collecting items from a baby monster will earn you its memento at around 2 stars of growth. An adult monster will give its memento at around 1.5 stars of growth.
    • An adult monster will occasionally grant the memento of its baby version if you have not received it already, but a third stage monster will never grant its second stage's memento. It may be helpful to put them on Enjoying the Moment to ensure you do not miss it.

Feed

Greens Fruits Fungi Seeds
Meats Fish Liquids Gems

★ Represents the cheapest NPC-sold options. Clusters are not sold by NPCs, but are easily hunted in Ru'Aun Gardens, and Gems can typically be purchased with Login Points.
☆ Available from the Green Thumb Moogle with the appropriate Memento.

Evolutions

  • Obtaining a memento from a monster unlocks a Chacharoon's Cheer and an item in Green Thumb Moogle's shop.
  • All combat and magic skill bonuses in the Cheer column refer to Skill Gain Rate.
  • All crafting skill bonuses in the Cheer Column refer to actual Skill , NOT Skill Gain rate.
Species
Evolution
Interaction Moogle Shop
Food Cheer Bonus
Lamb Pet
Greens Experience Points +2%
Sheep Pet
Yell
Greens Clothcraft Skill +1%
Alter Ego Attack +5%
Alter Ego Ranged Attack +5%
Karakul Pet
Yell
Greens Leathercraft Skill +1%
Alter Ego Attack +5%
Alter Ego Ranged Attack +5%
Ram Yell
Greens Bonecrafting Skill +1%
Alter Ego Attack +5%
Alter Ego Ranged Attack +5%

Sapling Pet
Slap
Liquids Guarding Skill Gain +10%
Shield Skill Gain +10%
Green Foliage Treant Slap
Liquids Woodworking Skill +1%
Alter Ego Defense +5%
Red Foliage Treant Slap
Liquids Healing Magic Skill Gain +10%
Enhancing Magic Skill Gain +10%
Geomancy Skill Gain +10%
Handbell Skill Gain +10%
Alter Ego Magic Defense +5%

Baby Rabbit Pet
Fruits

Seeds
Liquids

Evasion Skill Gain +10%
Parrying Skill Gain +10%
Rabbit Pet
Fruits

Seeds
Liquids

Cooking Skill +1%
Alter Ego Weapon Skill Damage +5%
White Rabbit Pet
Liquids Capacity Points +1%

Baby Lizard Yell
Meats Ninjutsu Skill Gain +10%
Enfeebling Magic Skill Gain +10%
Dark Magic Skill Gain +10%
Lizard Yell
Meats Leathercraft Skill +1%
Alter Ego Accuracy +5%
Alter Ego Ranged Accuracy +5%
Alabaster Lizard Yell
Meats Goldsmithing Skill +1%
Alter Ego Accuracy +5%
Alter Ego Ranged Accuracy +5%

Baby Cockatric Poke
Fish Archery Skill Gain +10%
Marksmanship Skill Gain +10%
Throwing Skill Gain +10%
Cockatrice Yell
Fish Alchemy Skill +1%
Alter Ego Magic Attack +5%
Ziz Yell
Fish Smithing Skill +1%
Alter Ego Magic Attack +5%

Baby Raptor Yell
Meats Hand-to-Hand Skill Gain +10%
Raptor Angry
Meats Dagger Skill Gain +10%
Sword Skill Gain +10%
Axe Skill Gain +10%
Katana Skill Gain +10%
Club Skill Gain +10%
Alter Ego Evasion +5%
Red Raptor Angry
Meats Great Sword Skill Gain +10%
Great Axe Skill Gain +10%
Scythe Skill Gain +10%
Polearm Skill Gain +10%
Great Katana Skill Gain +10%
Staff Skill Gain +10%
Alter Ego Evasion +5%

Baby Eft Poke
Meats

Fish

Fishing Skill Gain +1%
Eft Poke
Meats

Fish

Average Item Level over 100 only:

Elemental Magic Skill Gain +10%
Divine Magic Skill Gain +10%
Blue Magic Skill Gain +10%
Alter Ego Magic Evasion +5%
Tarichuk Poke
Meats

Fish

Average Item Level over 100 only:

Summoning Skill Gain +10%
Singing Skill Gain +10%
Wind Instrument Skill Gain +10%
String Instrument Skill Gain +10%
Alter Ego Magic Evasion +5%

Dhalmel Calf Pet
Greens MND +2
Guarding Skill Gain +10%
Shield Skill Gain +10%
Dhalmel Pet
Greens MND +3
Alter Ego Cure Potency +5%
Great Dhalmel Pet
Greens MND +4
Alter Ego Cure Potency +8%

Sea Monk Larva Poke
Fish DEX +2
Guarding Skill Gain +10%
Shield Skill Gain +10%
Sea Monk Poke
Fish DEX +3
Alter Ego Attack +5%
Alter Ego Ranged Attack +5%
Blue Sea Monk Poke
Fish DEX +3
Alter Ego Accuracy +5%
Alter Ego Ranged Accuracy +5%

Uragnite Youngling Yell
Meats VIT +2
Summoning Skill Gain +10%
Singing Skill Gain +10%
Wind Instrument Skill Gain +10%
String Instrument Skill Gain +10%
Uragnite Angry
Meats Capacity Points +3%
Experience Points +5%
Limascabra Angry
Meats Capacity Points +5%
Experience Points +3%

Immature Crab
  • Crab (Normal)
Poke
Fish

Meats

VIT +2
Bonecraft Skill +1%
Crab Poke
Fish

Meats

VIT +3
Alter Ego Defense +5%
Porter Crab Poke
Fish

Meats

VIT +4
Alter Ego Defense +8%

Colibri Chick
  • Colibri (Normal)
  • Toucalibri (Mulsum)
Yell
Seeds

Liquids

INT +2
Evasion Skill Gain +10%
Parrying Skill Gain +10%
Colibri Yell
Liquids INT +3
Alter Ego Magic Defense Bonus +5
Toucalibri Yell
Liquids INT +3
Alter Ego Magic Evasion +5%

Coeurl Cub Pet
Fish

Meats

AGI +2
Alter Ego Attack +3%
Alter Ego Ranged Attack +3%
Coeurl Pet
Meats
Experience Points +3%
AGI +3
Alter Ego Attack +5%
Alter Ego Ranged Attack +5%
Lynx Pet
Meats Capacity Points +3%
AGI +3
Alter Ego Attack +5%
Alter Ego Ranged Attack +5%

Buffalo Calf
  • Buffalo (Normal)
Slap
Greens

Liquids

VIT +2
Alter Ego Defense +3%
Buffalo Slap
Greens Capacity Points +3%
VIT +3
Alter Ego Defense +5%

Mini Slime Slap
Fish

Meats

STR+2
Alter Ego Accuracy +3%
Alter Ego Ranged Accuracy +3%
Slime Slap
Fish

Meats

Capacity Points +3%
STR +3
Alter Ego Accuracy +5%
Alter Ego Ranged Accuracy +5%
Clot Angry
Fish Capacity Points +3%
STR +3
Alter Ego Attack +5%
Alter Ego Ranged Attack +5%
Hecteyes Yell
Meats Capacity Points +5%
INT+4 (incorrectly listed as 3)
Alter Ego Magic Attack Bonus +8

Tiny Bugard Yell
Seeds Capacity Points +4%
Alter Ego Weapon Skill Damage +3%
Bugard Yell
Greens Capacity Points +4%
STR +5
Alter Ego Weapon Skill Damage +5%
Abyssobugard Yell
Meats Capacity Points +4%
Attack +2%
Ranged Attack +2%
Alter Ego Critical Damage +3%

Baby Adamantoise
  • Adamantoise (Normal)
  • Ferromantoise (Date)
Pet
Greens

Liquids

Experience Points +3%
VIT +4
Alter Ego HP +5%
Adamantoise Poke (< 1 star), Pet (>1 star)
Greens

Liquids

Capacity Points +4%
VIT +6
Alter Ego HP +7%
Great Adamantoise Pet
Greens Capacity Points +5%
VIT +8
Alter Ego HP +10%
White Adamantoise None
Gems

Liquids

Capacity Points +5%
Auto Regen +1
Alter Ego Counter +1%
Ferromantoise Yell
Fruits Capacity Points +4%
Magic Defense +1
Alter Ego Magic Defense +5
Great Ferromantoise Yell
Fruits Capacity Points +5%
Magic Defense +2
Alter Ego Magic Defense +6

Cluster Yell
Gems Experience Points +5%
Magic Skill Gain Rate +5%
Magic Accuracy +2
Bomb Yell
Gems Capacity Points +5%
Magic Attack +2
INT +2
MND +2
CHR +2
Alter Ego Magic Attack +10
Djinn Yell
Gems Capacity Points +5%
INT +2
MND +2
CHR +2
Magic Accuracy +2
Alter Ego Magic Accuracy +10
Snoll Yell
Gems Capacity Points +6%
MP +16%
Resist Silence +10
Alter Ego Resist Silence +10

Behemoth Cub None
Meats Experience Points +5%
Combat Skill Gain Rate +5%
Accuracy +3
Behemoth None
Meats Capacity Points +5%
Attack +2%
Alter Ego Attack +6%
King Behemoth None
Meats Capacity Points +7%
Attack +2%
Alter Ego Attack +7%
Elasmoth None
Meats

Fish
Gems

Capacity Points +8%
Resist Curse +10
Alter Ego Resist Curse +10
Skormoth None
Meats Capacity Points +9%
Resist Amnesia +10
Alter Ego Resist Amnesia +10

Dragon Hatchling Pet
Yell
Fruits

Liquids

STR/DEX/AGI/VIT/INT/MND/CHR +2
Magic Skill Gain Rate +10%
Alter Ego HP/MP +10%
Wyvern Poke
Fruits

Meats

Capacity Points +6%
STR/DEX +3
Zanshin +2%
Alter Ego Double Attack Rate +3%
Blue Wyvern Poke
Fruits

Meats

Capacity Points +6%
STR/DEX +4
Accuracy/Ranged Accuracy +4
Alter Ego Haste +5%
Green Wyvern Poke
Fruits
Greens
Capacity Points +6%
STR/DEX +4
Haste +1%
Alter Ego Double Attack Rate +5%
Abyssal Wyrm Pet
Liquids Capacity Points +6%
Demon Killer +10
Alter Ego Counter +2%
Potency of Cure Effect Received +10%
Lunar Wyrm Pet
Yell
Liquids Capacity Points +8%
Magic Defense +3
Alter Ego Fast Cast +20
Magic Accuracy +10%
Blazing Wyrm Pet
Liquids Capacity Points +8%
Counter +2%
Alter Ego Store TP +5
Accuracy/Ranged Accuracy +10%

Pequetender Poke
Liquids Experience Points +6%
VIT/AGI +3
Alter Ego Weapon Skill Damage +8%
Critical Hit Damage +5%
Sabotender Poke
Liquids Experience Points +6%
VIT/AGI +4
Alter Ego Weapon Skill Accuracy +10
Magic Burst Damage +5%
Jumbotender Poke
Liquids Capacity Points +7%
Movement Speed +3%
Alter Ego Regen +5
Alter Ego Refresh +3

Collect Items

Lamb Sheep Karakul Ram
Sapling Green Foliage Treant Red Foliage Treant
Baby Rabbit Rabbit White Rabbit
Baby Lizard Lizard Alabaster Lizard
Baby Cockatrice Cockatrice Ziz
Baby Raptor Raptor Red Raptor
Baby Eft Eft Tarichuk
Dhalmel Calf Dhalmel Great Dhalmel
Sea Monk Larva Sea Monk Blue Sea Monk
Immature Crab Crab Porter Crab
Uragnite Youngling Uragnite Limascabra
Colibri Chick Colibri Toucalibri
Coeurl Cub Coeurl Lynx
Buffalo Calf Buffalo
Mini Slime Slime Clot Hecteyes
Tiny Bugard Bugard Abyssobugard
Baby Adamantoise Adamantoise Great Adamantoise White Adamantoise
Ferromantoise Great Ferromantoise
Cluster Bomb Djinn Snoll
Behemoth Cub Behemoth King Behemoth Elasmoth
Skormoth
Dragon Hatchling Wyvern Blue Wyvern Green Wyvern
Abyssal Wyrm Lunar Wyrm Blazing Wyrm
Pequetender Sabotender Jumbotender

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