A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
The enhancement is also overwritten if Nehebkau uses a different breath attack before it wears off.
After using three consecutive breath attacks, Nehebkau resets hate.
This seems incorrect or not entirely accurate. Hate was not reset unless someone else was hitting it heavily when it used a breath attack. It seems more likely that it has some sort of rapid enmity decay.