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Red Mage

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Job Overview

Rdm2


Red Mages (RDM) are called the Jack of All Trades by many for their abilities to cast White Magic, Black Magic, and fight with swords and daggers. Though their healing, nuking, and fighting skills aren't as good as those of the specialists - White Mages, Black Mages, and Warriors - they are still competent. Their real strengths lie in their mastery of enhancing and enfeebling skills when within a party, and leveraging their many "trades" against their enemies when outside of one. Players starting the game as a Red Mage receive an Onion Dagger and a Scroll of Dia.




Job Abilities

Level  Name
01  Chainspell
40  Convert
50  Composure
83  Saboteur
95  Spontaneity
96  Stymie

Group 1 Merits

Level  Name
Merit  Convert Recast
Merit  Fire Magic Accuracy
Merit  Ice Magic Accuracy
Merit  Wind Magic Accuracy
Merit  Earth Magic Accuracy
Merit  Lightning Magic Accuracy
Merit  Water Magic Accuracy

Job Traits

Level  Name
10  Resist Petrify
15  Fast Cast
20  Magic Attack Bonus
25  Magic Defense Bonus
26  Tranquil Heart
30  Resist Petrify II
31  Clear Mind
35  Fast Cast II
40  Magic Attack Bonus II
45  Magic Defense Bonus II
50  Resist Petrify III
53  Clear Mind II
55  Fast Cast III
70  Resist Petrify IV
75  Clear Mind III
76  Fast Cast IV
81  Resist Petrify V
85  Magic Burst Bonus
86  Magic Attack Bonus III
87  Shield Mastery
89  Fast Cast V
95  Magic Burst Bonus II
96  Magic Defense Bonus III
97  Shield Mastery II

Job Points

 Name  Description
Chainspell Effect Increases elemental magic damage while under the effects of Chainspell.
Increase elemental magic damage by 2.
Stymie Effect Increases the effect duration of enfeebling magic spells while under the effects of Stymie.
Increase the effect duration by 1 second.
Convert Effect Reduces the amount of HP consumed when using Convert.
Reduce the amount of HP consumed by 1 percent.
Magic Accuracy Bonus Increases magic accuracy.
Increase magic accuracy by 1.
Composure Effect Increases physical accuracy while under the effects of Composure.
Increase physical accuracy by 1.
Magic Atk. Bonus Enhances Magic Atk. Bonus.
Enhance Magic Atk. Bonus by 1.
Saboteur Recast Increases enfeebling magic accuracy while under the effects of Saboteur.
Increase enfeebling magic accuracy by 2.
Enfeebling Magic Duration Increase enfeebling magic duration.
Increase effect duration by 1.

Gifts

 Pts  Gift  Description
5 Magic Defense Bonus Increases magic defense by 4.
5 Capacity Point Bonus Increases acquired capacity points by 5%.
10 Magic Attack Bonus Increases magic attack by 4.
20 Magic Evasion Bonus Increase magic evasion by 8.
25 Capacity Point Bonus Increases acquired capacity points by 7%.
30 Magic Accuracy Bonus Increases magic accuracy by 10.
45 Physical Accuracy Bonus Increases physical' and ranged accuracy by 3.
50 Superior 1 Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus Increases acquired capacity points by 9%.
60 Enfeebling Magic Skill Bonus Increases enfeebling magic skill by 5.
80 Enhancing Magic Skill Bonus Increases enhancing magic skill by 5.
95 Capacity Point Bonus Increases acquired capacity points by 11%.
100 Superior 2 Enables the player to equip items marked as Superior 2 (Su2).
100 New Spells Grants six new magic spells.
Fire V, Blizzard V, Aero V, Stone V, Thunder V, Water V.
Deals corresponding elemental damage to an enemy.
125 "En"spell Damage Increase the damage of "En"-type spell damage by 5.
145 Capacity Point Bonus Increases acquired capacity points by 13%.
150 Fast Cast Effect Decrease spell casting time by 2% and recast time by 1%.
180 Magic Defense Bonus Increases magic defense by 6.
205 Capacity Point Bonus Increases acquired capacity points by 15%.
210 Magic Attack Bonus Increases magic attack bonus by 6.


Spell List

See Red Mage Spell List for where to find spells as well as other information.

Level  Spell
01  Dia
03  Cure
04  Stone
05  Barstone
05  Poison
06  Paralyze
07  Barsleep
07  Protect
08  Blind
09  Barwater
09  Water
10  Barpoison
10  Bio
11  Bind
12  Aquaveil
12  Barparalyze
13  Baraero
13  Slow
14  Aero
14  Cure II
15  Deodorize
15  Diaga
16  Enthunder
17  Barfire
17  Shell
18  Barblind
18  Enstone
18  Silence
19  Fire
20  Blaze Spikes
20  Enaero
20  Sneak
Level  Spell
21  Barblizzard
21  Gravity
21  Regen
22  Enblizzard
23  Barsilence
23  Blink
24  Blizzard
24  Enfire
25  Barthunder
25  Invisible
25  Sleep
26  Cure III
27  Enwater
27  Protect II
29  Thunder
31  Dia II
32  Dispel
33  Phalanx
34  Stoneskin
35  Stone II
35  Distract
36  Bio II
37  Shell II
38  Raise
39  Barvirus
40  Ice Spikes
40  Water II
41  Refresh
42  Frazzle
43  Barpetrify
45  Aero II
46  Poison II
Level  Spell
46  Sleep II
47  Protect III
48  Cure IV
48  Haste
48  Flurry
50  Fire II
50  Enthunder II
52  Enstone II
54  Enaero II
55  Blizzard II
56  Enblizzard II
57  Shell III
58  Enfire II
60  Shock Spikes
60  Thunder II
60  Enwater II
63  Protect IV
65  Stone III
67  Water III
68  Shell IV
69  Aero III
71  Fire III
73  Blizzard III
75  Thunder III
75  Bio III (Merit)
75  Blind II (Merit)
75  Dia III (Merit)
75  Paralyze II (Merit)
75  Phalanx II (Merit)
75  Slow II (Merit)
76  Regen II
77  Stone IV
Level  Spell
77  Protect V
78  Baramnesia
80  Water IV
81  Gain-VIT
82  Refresh II
83  Addle
83  Aero IV
84  Gain-MND
85  Distract II
86  Fire IV
87  Gain-CHR
87  Shell V
87  Break
89  Blizzard IV
90  Gain-AGI
92  Thunder IV
92  Frazzle II
93  Gain-STR
95  Raise II
95  Temper
96  Gain-INT
96  Flurry II
96  Haste II
98  Gravity II
99  Gain-DEX
99  Stone V (JP)+
99  Water V (JP)+
99  Aero V (JP)+
99  Fire V (JP)+
99  Blizzard V (JP)+
99  Thunder V (JP)+

+Job Points become available at level 96, and these spells require spending 100 to unlock all six. It is possible for a player to unlock these spells at levels below 99 if they are only collecting merit points while collecting capacity points. Most players will unlock these spells at 99.

Combat Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 49 Cap at Level 99
 Dagger B 5 144 398
 Sword B 5 144 398
 Club D 4 133 334
 Archery D 4 133 334
 Throwing F 4 114 265
 Evasion D 4 133 334
 Parrying E 4 124 300
 Shield F 4 114 265


Magic Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 49 Cap at Level 99
 Enfeebling Magic A+ 6 150 424
 Enhancing Magic B+ 5 144 404
 Elemental Magic C+ 5 139 378
 Healing Magic C- 5 139 368
 Dark Magic E 4 124 300
 Divine Magic E 4 124 300

See Red Mage Skill Caps for a by-level breakdown of Weapon Skill limits.

Artifact Equipment

To see a side-by-side comparison of Artifact/Relic sets visit Red Mage Artifact/Relic Sets Comparison.
To see a side-by-side comparison of the Estoqueur's Sayon sets visit Estoqueur's Sets Comparison.
To see a side-by-side comparison of the Item Level 109 Reforged sets visit Red Mage Reforged Armor Sets
To see a side-by-side comparison of the Item Level 119 Reforged sets visit Red Mage Reforged Armor Sets +1
Artifact Set
Level Artifact
30 Warlock's Torque
41 Fencing Degen
52 Warlock's Boots
54 Warlock's Gloves
56 Warlock's Tights
58 Warlock's Tabard
60 Warlock's Chapeau
Artifact Set +1
Level Artifact
74 Warlock's Boots +1
74 Warlock's Gloves +1
74 Warlock's Tights +1
74 Warlock's Tabard +1
74 Warlock's Chapeau +1
Reforged Artifact Set/+1
Level Artifact
99 Atrophy Boots/+1
99 Atrophy Gloves/+1
99 Atrophy Tights/+1
99 Atrophy Tabard/+1
99 Atrophy Chapeau/+1
Relic Set
Lvl Relic
70 Duelist's Belt
71 Duelist's Boots
72 Duelist's Gloves
73 Duelist's Tights
74 Duelist's Tabard
75 Duelist's Chapeau
Relic Set +1
Lvl Relic
75 Duelist's Boots +1
75 Duelist's Gloves +1
75 Duelist's Tights +1
75 Duelist's Tabard +1
75 Duelist's Chapeau +1
Relic Set +2/(Aug)
Lvl Relic
90 Duelist's Boots +2/(Aug)
90 Duelist's Gloves +2/(Aug)
90 Duelist's Tights +2/(Aug)
90 Duelist's Tabard +2/(Aug)
90 Duelist's Chapeau +2/(Aug)
Reforged Relic Set/+1
Lvl Relic
99 Vitivation Boots/+1
99 Vitivation Gloves/+1
99 Vitivation Tights/+1
99 Vitivation Tabard/+1
99 Vitivation Chapeau/+1
Empyrean Set (+1, +2)
Level Empyrean
80  Estoqueur's Collar
81  Estoqueur's Houseaux / +1 / +2
83  Estoqueur's Fuseau / +1 / +2
84  Estoqueur's Cape
85  Estoqueur's Chappel / +1 / +2
87  Estoqueur's Gantherots / +1 / +2
89  Estoqueur's Sayon / +1 / +2
90  Estoqueur's Earring
Reforged Empyrean Set/+1
Level Relic
99 Lethargy Houseaux/+1
99 Lethargy Fuseau/+1
99 Lethargy Chappel/+1
99 Lethargy Gantherots/+1
99 Lethargy Sayon/+1
Relic/Mythic/Empyrean Weapons
Level Relic Mythic Empyrean
75 Excalibur
Mandau
Murgleis
80 Excalibur (80)
Mandau (80)
Murgleis (80) Almace
85 Excalibur (85)
Mandau (85)
Murgleis (85) Almace (85)
90 Excalibur (90)
Mandau (90)
Murgleis (90) Almace (90)
95 Excalibur (95)
Mandau (95)
Murgleis (95) Almace (95)
99 Excalibur (99)
Mandau (99)
Murgleis (99) Almace (99)
99-2 Excalibur (99) + Afterglow
Mandau (99) + Afterglow
Murgleis (99) + Afterglow Almace (99) + Afterglow
119 Excalibur (119)
Mandau (119)
Murgleis (119) Almace (119)
119-2 Excalibur (119) + Afterglow
Mandau (119) + Afterglow
Murgleis (119) + Afterglow Almace (119) + Afterglow


Red Mage Guides

Equipment Lists


Leveling Guides

Endgame Guides


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