|
|
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Jugner Forest | ~50 |
|
1 | A, S, ~3,000HP | |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes[]
- Lottery Spawn from the Orcish Grunt found around (J-10) to (J-11) respawn of PH every 5 mins.
- Immune to Weight, Bind, and Sleep effects.
- Susceptible to Slow, Paralysis, and Blindness.
- Seems to possess a 100% Double Attack rate.
- Uses Jump and Battle Dance rapidly.
- Jump can do very high damage (between 200-400 damage to a level 75 character).
- Soloable by all jobs at 75, with difficulty. (see testimonials)
Hunt Registry[]
This monster appears in the Hunt Registry. Defeating it after registering for the hunt will produce Evolith.
Registry Location | Elusiveness | Ferocity | Required Scylds | Rewarded Scylds | Evolith Effects | Evolith Type |
---|---|---|---|---|---|---|
Northern San d'Oria (E-8) | 4 | 4 | 40 | 15 | Spirit Surge: Ability Delay - | 3 |