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I have no idea what this zone is like. Needs a description. --Gahoo 07:28, 31 March 2006 (PST)

Bump --Gahoo 11:24, 11 May 2006 (PDT)

Well, it's very Zilart in architexture, and filled with mobs that could easily slaughter a poor mithra on the way to sky. And as far as I know, everything agros to magic, and the weapons agro to sound. There are also very few places where Sneak/Silent Oil can be reapplied, and it scares the crap out of me. --Syeria 12:15, 11 May 2006 (PDT)

Main Path[]

Anyone know how to make the main path bridge(s) rise up so you can just walk up the middle? I have no idea... so I was wondering. Lancer 19:24, 12 July 2007 (CDT)

It must be a full moon between the in-game time of 0:00 and 3:00, during that timeframe, bridges will rise. --User:Charitwo/Sig 19:26, 12 July 2007 (CDT)
I've edited the Zone Information notes to include this, as most people know "night" as either 20:00-4:00 (Undead spawn) or 18:00-6:00 (Equipment Nighttime effects and Nighttime spawns such as Bats). --Aoisa 15:09, 29 June 2009 (UTC)

Wide Scan[]

i usually get into this area as smn75/rng1 and use widescan for shiki i don't know why but i can scan the whole zone, anyone else get this?


I think there should be a signifigant mention of the aspect of the full moon in this area. Between the fountain, the walkway, and the moongates, it's apparent that the full moon night 'turns on' this place, but there is no mention of this anywhere.

Perhaps something like "When the full moon is unclouded, architecture in this area seems to activate, giving the place some sort of ambient life while fountains fill and doors unlock." --Taeria 04:12, 16 August 2008 (UTC)

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