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Job: Monk
Family: Tauri
Crystal: Dark
Weak to: Light

Teratotaur

Teratotaur

Zone Level Drops Steal Spawns Notes
Sacrarium 57 - 59 8
Respawn: 16 minutes
A, L, T(S)
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[]

  • Uses a variety of TP moves, including:
  • Having a White Mage use Cursna on you, though the chances of this working are very low.
  • Use a bottle of Holy Water on yourself; this is not a 100% chance of working.
  • Simply turn around before it has a chance to use Mortal Ray.
  • If you are blinded, Mortal Ray will not take effect, even if you are facing the mob. This is true of all Gaze Attacks.

Historical Background[]

Teratotaur is likely derived from the Teratosaurus ("monster lizard"), a genus of rauisuchian known from the Triassic Stubensandstein (Löwenstein Formation - Norian age) of Germany. The type specimen was described by von Meyer on the basis of a left maxilla (upper jaw bone) with large teeth, which he declared to be distinct from Belodon.

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