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Marksmanship weapon skill
Skill Level: N/A
Quest: Unlocking a Myth (Ranger)
Description: Deals light elemental damage. Damage varies with TP. Gastraphetes: Aftermath effect varies with TP.
Equipment: Aligned with breeze equipment (Breeze Gorget & Breeze Belt).
Aligned with thunder equipment (Thunder Gorget & Thunder Belt).
Aligned with soil equipment (Soil Gorget & Soil Belt).
Notes:

Properties

Element: Light
Modifiers: AGI:100%
Damage Multipliers by TP:
1000 TP 2000 TP 3000 TP
4.0 4.25 4.75

Skillchain Properties

Fragmentation-IconFragmentation (A)
Level 3 Skillchains
Light-squareFire-square Fusion Lightning-squareWind-square Fragmentation = Light-squareFire-squareLightning-squareWind-square Light
Lightning-squareWind-square Fragmentation Light-squareFire-square Fusion = Light-squareFire-squareLightning-squareWind-square Light
Level 2 Skillchains
Dark-squareEarth-square Gravitation Lightning-squareWind-square Fragmentation = Lightning-squareWind-square Fragmentation
Lightning-squareWind-square Fragmentation Water-squareIce-square Distortion = Water-squareIce-square Distortion
Level 1 Skillchains
Scission-IconScission (B)
Level 3 Skillchains
Level 2 Skillchains
Invisible-squareLight-square Transfixion Invisible-squareEarth-square Scission = Water-squareIce-square Distortion
Level 1 Skillchains
Earth-square Scission Fire-square Liquefaction = Fire-square Liquefaction
Earth-square Scission Wind-square Detonation = Wind-square Detonation
Fire-square Liquefaction Earth-square Scission = Earth-square Scission
Wind-square Detonation Earth-square Scission = Earth-square Scission
Earth-square Scission Water-square Reverberation = Water-square Reverberation

Notes[]

The fINT factors seems to be effectively an fAGI variable because the Secondary Modifier and "fINT" seem to be increased by AGI, but mobs with high AGI seem to take much less damage from Trueflight.
Formula for Damage Appears to be:

  • 2 * ( AGI - EnemyAGI ) + [ fTP * ( 75 + 2 + [ .83 * [ .3 * AGI ] ] ) ].
  • Magic Attack Bonus increases damage dealt.
  • Not affected by weapon or ammo base damage.
  • Not affected by ranged distance bonus or penalties.
  • Damage is increased with use of a Light Staff or Apollo's Staff or Trilling Dagger.
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