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"Unlocking a Myth" can refer to any of twenty quests to unlock a job specific Weapon Skill from the base version of a Mythic Weapon obtained from NMs in Nyzul Isle.
You can have multiple versions of the quest open at the same time.
There is no "Unlocking a Myth" quest for Rune Fencer or Geomancer, the two jobs which do not have Nyzul Weapons. The Geomancer equivalent quest is Geomancerrific, and the Rune Fencer equivalent is Rune Fencing the Night Away.
Weapon Skill Point Requirements[]
- Regardless of Nyzul Isle Investigation progress, only 250 Weapon Skill Points are needed to complete any Unlocking a Myth quest as of July 2014.
Game Description[]
- Client
- Zalsuhm (Lower Jeuno)
- Summary
- Self-styled leading researcher of mystical artifacts, Zalsuhm, claims that the weapon you acquired deep within Nyzul Isle conceals immense power. Wielding the now unlocked weapon will cause a magical evolution to take place...eventually.