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Family: Wanderers
Weak to: Varies

Wanderer

Wanderer

Zone Level Drops Steal Spawns Notes
Promyvion - Dem 22 - 36 90 A, T(H)
Promyvion - Holla 22 - 36 66 A, T(H)
Promyvion - Mea 22 - 36 69 A, T(H)
Promyvion - Vahzl 49 - 56 110 A, T(H)
Spire of Dem 1 A, T(H)
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Element will vary; see the inner glow effect. Memories it can drop will likewise vary based on what element it carries.
  • Like all empty, it has two drop categories: One drop from its Tier II skillchain and one from its Tier III
    • For example, an empty holding flames can drop Radiant (light) and Burning (fusion) or alternatively, Radiant x2.
  • The Notorious Monster version appears in the ENM: You Are What You Eat
  • Uses Vanity Dive which is similiar to Helldive but without knockback
  • Uses Aura of Persistence which gives it a Defense Boost effect
  • Uses Mirage which gives it an Evasion Boost effect
  • Uses Empty Beleaguer which is an area attack that can damage up to three shadows

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