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Job: Warrior or Black Mage
Family: Skeleton
Crystal: Earth
Weak to: Fire, Light

Wight

Wight (BLM)

Zone Level Drops Steal Spawns Notes
Batallia Downs
During 20:00-4:00
26 - 36 20 A, H, HP
Rolanberry Fields
During 20:00-4:00
26 - 36 18 A, H, HP
Sauromugue Champaign
During 20:00-4:00
26 - 36 18 A, H, HP
Qufim Island
During 20:00-4:00
28 - 30 28 A, H, HP
Carpenters' Landing
During 20:00-4:00
28 - 33 1
Respawn: 5 minutes
A, H, HP
Gusgen Mines 30 - 33 31 A, H, HP
Maze of Shakhrami 32 - 35 36
Respawn: 12 minutes
A, H, HP
Batallia Downs (S)
During 20:00-4:00
38 - 40 8 A, H, HP
Rolanberry Fields (S)
During 20:00-4:00
40 - 42 5 A, H, HP
Periqia - Wake the Puppet 66 31 A, H, HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Wights can be either Black Mage or Warrior, except in Carpenters' Landing (Black Mage only).

Historical Background

A Wight is an Old English word for a human. In the modern fantasy genre, the word was re-appropriated to refer to corpses that retain their soul (presumably originating from the fact wight is an obscure, now archaic term, for a human).

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